diff --git a/Assets/Fungus/FungusScript/Editor/TargetObjectDrawer.cs b/Assets/Fungus/FungusScript/Editor/TargetObjectDrawer.cs index 85895940..d73d0863 100644 --- a/Assets/Fungus/FungusScript/Editor/TargetObjectDrawer.cs +++ b/Assets/Fungus/FungusScript/Editor/TargetObjectDrawer.cs @@ -17,7 +17,7 @@ namespace Fungus SerializedProperty targetTypeProp = property.FindPropertyRelative("targetType"); SerializedProperty otherGameObjectProp = property.FindPropertyRelative("otherGameObject"); - EditorGUI.PropertyField(position, targetTypeProp, new GUIContent("Game Object")); + EditorGUI.PropertyField(position, targetTypeProp, new GUIContent("Game Object", "Select either the owner game object or another object in the scene.")); if (targetTypeProp.enumValueIndex == 0) {