diff --git a/Assets/Fungus/Scripts/GameController.cs b/Assets/Fungus/Scripts/GameController.cs index 4f99dce0..523d1887 100644 --- a/Assets/Fungus/Scripts/GameController.cs +++ b/Assets/Fungus/Scripts/GameController.cs @@ -194,8 +194,8 @@ namespace Fungus /** * Sets the screen space rectangle used to display the story text using a Page object. - * PageBounds objects can be edited visually in the Unity editor which is useful for accurate placement. - * The actual screen space rect used is based on both the PageBounds values and the camera transform at the time the command is executed. + * Page objects can be edited visually in the Unity editor which is useful for accurate placement. + * The actual screen space rect used is based on both the Page bounds and the camera transform at the time the command is executed. * This method returns immediately but it queues an asynchronous command for later execution. * @param page A Page object which defines the screen rect to use when rendering story text. */ diff --git a/Assets/Fungus/Scripts/PageStyle.cs b/Assets/Fungus/Scripts/PageStyle.cs index cc7c5ec5..05415015 100644 --- a/Assets/Fungus/Scripts/PageStyle.cs +++ b/Assets/Fungus/Scripts/PageStyle.cs @@ -55,7 +55,7 @@ namespace Fungus } /** - * Returns the style for Footer text. + * Returns the style for SetFooter text. * Overrides the font size to compensate for varying device resolution. * Font size is calculated as a fraction of the current screen height. */