From 8e5a7dd622f7433b662dbf64445200ce134aa0e2 Mon Sep 17 00:00:00 2001 From: Chris Gregan Date: Thu, 12 May 2016 22:28:44 +0100 Subject: [PATCH] Make sure MenuDialog game object is active --- Assets/Fungus/Narrative/Scripts/MenuDialog.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Fungus/Narrative/Scripts/MenuDialog.cs b/Assets/Fungus/Narrative/Scripts/MenuDialog.cs index c4eb29d4..7eecd37d 100644 --- a/Assets/Fungus/Narrative/Scripts/MenuDialog.cs +++ b/Assets/Fungus/Narrative/Scripts/MenuDialog.cs @@ -156,6 +156,7 @@ namespace Fungus if (cachedSlider != null) { cachedSlider.gameObject.SetActive(true); + gameObject.SetActive(true); StopAllCoroutines(); StartCoroutine(WaitForTimeout(duration, targetBlock)); }