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Updated ObjectEnabled command description

master
chrisgregan 10 years ago
parent
commit
86a6038e95
  1. 2
      Assets/Fungus/FungusScript/EventHandlers/ObjectEnabled.cs

2
Assets/Fungus/FungusScript/EventHandlers/ObjectEnabled.cs

@ -7,7 +7,7 @@ namespace Fungus
{
[EventHandlerInfo("",
"Object Enabled",
"The sequence will execute when the owner game object is enabled.")]
"The sequence will execute when the Fungus Script game object is enabled.")]
public class ObjectEnabled : EventHandler
{
protected virtual void OnEnable()

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