diff --git a/Assets/Fungus/Scripts/Components/FungusManager.cs b/Assets/Fungus/Scripts/Components/FungusManager.cs index bf320ef7..0eb2bfea 100644 --- a/Assets/Fungus/Scripts/Components/FungusManager.cs +++ b/Assets/Fungus/Scripts/Components/FungusManager.cs @@ -14,6 +14,7 @@ namespace Fungus [RequireComponent(typeof(EventDispatcher))] #if UNITY_5_3_OR_NEWER [RequireComponent(typeof(SaveManager))] + [RequireComponent(typeof(HistoryManager))] #endif public sealed class FungusManager : MonoBehaviour { @@ -28,6 +29,7 @@ namespace Fungus EventDispatcher = GetComponent(); #if UNITY_5_3_OR_NEWER SaveManager = GetComponent(); + HistoryManager = GetComponent(); #endif } @@ -66,6 +68,12 @@ namespace Fungus /// Gets the save manager singleton instance. /// public SaveManager SaveManager { get; private set; } + + /// + /// Gets the history manager singleton instance. + /// + public HistoryManager HistoryManager { get; private set; } + #endif /// diff --git a/Assets/Fungus/Scripts/Components/HistoryManager.cs b/Assets/Fungus/Scripts/Components/HistoryManager.cs new file mode 100644 index 00000000..7df0a04a --- /dev/null +++ b/Assets/Fungus/Scripts/Components/HistoryManager.cs @@ -0,0 +1,71 @@ +// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). +// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) + +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace Fungus +{ + /// + /// A single line of dialog + /// + [Serializable] + public class Line + { + public string name; + public string text; + + } + + + [Serializable] + public class HistoryData + { + public List lines; + + public HistoryData() { + lines = new List(); + } + } + + /// + /// Controls dialog history + /// + public class HistoryManager : MonoBehaviour + { + + HistoryData history; + + protected virtual void Awake() + { + history = new HistoryData(); + } + + public void AddLine(string name, string text) + { + Line line = new Line(); + line.name = name; + line.text = text; + history.lines.Add(line); + } + + public string GetHistory() + { + string jsonText = JsonUtility.ToJson(history, true); + return jsonText; + } + + public string GetPrettyHistory() + { + string output = ""; + + for (int i = 0; i < history.lines.Count; i++) + { + output += "" + history.lines[i].name + "\n"; + output += history.lines[i].text + "\n\n"; + } + return output; + } + } +} \ No newline at end of file diff --git a/Assets/Fungus/Scripts/Components/HistoryManager.cs.meta b/Assets/Fungus/Scripts/Components/HistoryManager.cs.meta new file mode 100644 index 00000000..fca77cd5 --- /dev/null +++ b/Assets/Fungus/Scripts/Components/HistoryManager.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c55d0d498086c9f4dabf854988212ae9 +timeCreated: 1486763938 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Fungus/Scripts/Components/SaveMenu.cs b/Assets/Fungus/Scripts/Components/SaveMenu.cs index f11a3884..8cdd22ff 100644 --- a/Assets/Fungus/Scripts/Components/SaveMenu.cs +++ b/Assets/Fungus/Scripts/Components/SaveMenu.cs @@ -43,15 +43,26 @@ namespace Fungus [Tooltip("The button which fast forwards the save history to the next save point.")] [SerializeField] protected Button forwardButton; - + [Tooltip("The button which restarts the game.")] [SerializeField] protected Button restartButton; + [Tooltip("The button that shows conversation history.")] + [SerializeField] protected Button historyButton; + + [Tooltip("A scrollable text field used for displaying conversation history.")] + [SerializeField] protected ScrollRect historyView; + + [Tooltip("The CanvasGroup containing the save menu buttons")] + [SerializeField] protected CanvasGroup historyMenuGroup; + [Tooltip("A scrollable text field used for debugging the save data. The text field should be disabled in normal use.")] [SerializeField] protected ScrollRect debugView; protected static bool saveMenuActive = false; + protected static bool historyMenuActive = false; + protected AudioSource clickAudioSource; protected LTDescr fadeTween; @@ -81,6 +92,11 @@ namespace Fungus saveMenuGroup.alpha = 0f; } + if (!historyMenuActive) + { + historyMenuGroup.alpha = 0f; + } + var saveManager = FungusManager.Instance.SaveManager; // Make a note of the current scene. This will be used when restarting the game. @@ -142,6 +158,15 @@ namespace Fungus debugText.text = saveManager.GetDebugInfo(); } } + + if (historyView.enabled) + { + var historyText = historyView.GetComponentInChildren(); + if (historyText != null) + { + historyText.text = FungusManager.Instance.HistoryManager.GetPrettyHistory(); + } + } } protected virtual void OnEnable() @@ -295,6 +320,36 @@ namespace Fungus SceneManager.LoadScene(saveManager.StartScene); } + public virtual void ToggleHistoryView() + { + if (fadeTween != null) + { + LeanTween.cancel(fadeTween.id, true); + fadeTween = null; + } + + if (historyMenuActive) + { + // Switch menu off + LeanTween.value(historyMenuGroup.gameObject, historyMenuGroup.alpha, 0f, 0.5f).setOnUpdate((t) => { + historyMenuGroup.alpha = t; + }).setOnComplete(() => { + historyMenuGroup.alpha = 0f; + }); + } + else + { + // Switch menu on + LeanTween.value(historyMenuGroup.gameObject, historyMenuGroup.alpha, 1f, 0.5f).setOnUpdate((t) => { + historyMenuGroup.alpha = t; + }).setOnComplete(() => { + historyMenuGroup.alpha = 1f; + }); + } + + historyMenuActive = !historyMenuActive; + } + #endregion } } diff --git a/Assets/Fungus/Scripts/Components/SayDialog.cs b/Assets/Fungus/Scripts/Components/SayDialog.cs index a3b15475..9e110913 100644 --- a/Assets/Fungus/Scripts/Components/SayDialog.cs +++ b/Assets/Fungus/Scripts/Components/SayDialog.cs @@ -435,6 +435,7 @@ namespace Fungus /// Callback to execute when writing and player input have finished. public virtual void Say(string text, bool clearPrevious, bool waitForInput, bool fadeWhenDone, bool stopVoiceover, AudioClip voiceOverClip, Action onComplete) { + FungusManager.Instance.HistoryManager.AddLine(nameText.text, text); StartCoroutine(DoSay(text, clearPrevious, waitForInput, fadeWhenDone, stopVoiceover, voiceOverClip, onComplete)); } diff --git a/Assets/Fungus/Textures/HistoryIcon.png b/Assets/Fungus/Textures/HistoryIcon.png new file mode 100644 index 00000000..d259d345 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