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Updated changelog

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Christopher 8 years ago
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      Assets/Fungus/Docs/CHANGELOG.txt

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Assets/Fungus/Docs/CHANGELOG.txt

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Fungus 3.3.0
============
# Known Issues
- FungusLua does not work in WebGL builds due to issues in MoonSharp 1.8.0.0
Forum thread: http://fungusgames.com/forum/#!/general:fungus-lua-and-web-gl-uni
# Added
- Added test for StopTweens does not stop a Tween with loop enabled #529
- Added signals (pub-sub system) for Writer and Block events #539
- All interfaces now have their own source files.
- Added monodevelop project for editing docs files.
- Added Flip option (<<< and >>>) to conversation system #527
# Changed
- Tidied up Fungus folder structure to organize scripts more logically
- Migrated documentation to use Doxygen for help and API docs
- Lots of misc improvements to documentation
- Updated to MoonSharp 1.8.0.0
- Documented using string facing parameter in stage.show() Lua function.
- Documented <<< and >>> tags for conversation system.
- Documented all public members for API docs.
- All serialized fields are now protected, exposed via public properties as needed.
- Moved all enums to namespace scope.
- Moved global constants to FungusConstants static class.
- Moved editor resources to the main resources folder
- Fungus editor code moved to Fungus.EditorUtils namespace
- Convert singletons to use a single FungusManager singleton #540
- Renamed CameraController to CameraManager and MusicController to MusicManager
- Changed float constant comparisons to use Mathf.Approximately
- Added #region Public members to all non-editor classes
- StringFormatter, TextTagParser and FungusPrefs classes are now static
- Merged MenuDialog extension methods (used for Lua) with main MenuDialog class.
- Change all public methods to use virtual
- Removed all unnecessary using statements.
- All class and member comments use standard c# xml comment style
# Fixed
- Fixed Setting facing in lua only works if portraits are set to “FRONT” #528
- Fixed Say command completes instantly after menu choice #533
- Fixed broken mouse pointer in WebGL build of Drag and Drop
- Fixed ObjectField nulls reference if object is disabled #536
- Updated Unity Test Tools to v1.5.9
- Fixed missing Process class error in Unity5.5b3
- Fixed Spine.Unity namespace problem in integration scripts
- Fix Regex for character names with "." & "'" #531 (thanks to Sercan Altun)
Old Regex expression did not capture Character names with "." and "'". As a result characters with names like "Mr. Jones" or "Ab'ar" were not registering correctly.
- Fixed Lua setlanguage() function
Fungus 3.2.0 Fungus 3.2.0
============ ============

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