From 6ce631f44b813f5850d760796809ffabfb9edea2 Mon Sep 17 00:00:00 2001 From: Christopher Date: Fri, 27 Jan 2017 12:45:13 +0000 Subject: [PATCH] Added save system video link to docs --- Docs/fungus_docs/save_system.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Docs/fungus_docs/save_system.md b/Docs/fungus_docs/save_system.md index 03daa361..819e2ac9 100644 --- a/Docs/fungus_docs/save_system.md +++ b/Docs/fungus_docs/save_system.md @@ -7,7 +7,9 @@ The %Fungus Save System provides an easy way to save and load the execution state of Flowcharts in your game. -It works by storing a series of Save Points as the player progresses through the game, to build up a Save History. A basic Save Menu UI is provided to allow the player to Save, Load, Restart, Rewind and Fast Forward through the Save History. +This [tutorial video](https://www.youtube.com/watch?v=Bd4RDcCc0lE&t=2s&list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk&index=20) shows how you can quickly add saving functionality to a %Fungus game. + +The save system works by storing a series of Save Points as the player progresses through the game, to build up a Save History. A basic Save Menu UI is provided to allow the player to Save, Load, Restart, Rewind and Fast Forward through the Save History. ![img save_history]