From 60c89e2e51af70b74964ba49df15b65751682d88 Mon Sep 17 00:00:00 2001 From: Christopher Date: Wed, 17 Aug 2016 16:11:30 +0100 Subject: [PATCH] Added choose() and choosetimer() Lua functions. --- .../FungusLua/Resources/Lua/fungus.txt | 52 + Assets/Tests/Lua/FungusTests.unity | 4751 ++++++++++++----- 2 files changed, 3522 insertions(+), 1281 deletions(-) diff --git a/Assets/Fungus/Thirdparty/FungusLua/Resources/Lua/fungus.txt b/Assets/Fungus/Thirdparty/FungusLua/Resources/Lua/fungus.txt index 712c1e3e..99b9e99d 100644 --- a/Assets/Fungus/Thirdparty/FungusLua/Resources/Lua/fungus.txt +++ b/Assets/Fungus/Thirdparty/FungusLua/Resources/Lua/fungus.txt @@ -249,6 +249,58 @@ function M.menu(text, callback, interactive) md.AddOption(subbed, interactive, M.luaenvironment, callback) end +-- Display a list of menu options and wait for user to choose one. +-- Returns the index of the selected option. +-- Returns 0 if options list is empty. Note: Lua array indices start at 1, not 0). +-- args: an array of option strings. e.g. choose{ "Option 1", "Option 2" } +function M.choose(args) + return M.choosetimer(args, 0, 0) +end + +-- Display a list of menu options and wait for user to choose one, or for a timer to expire. +-- Returns the index of the selected option, or the defaultoption if the timer expires. +-- Returns 0 if options list is empty. Note: Lua array indices start at 1, not 0). +-- args: an array of option strings. e.g. choose{ "Option 1", "Option 2" } +-- duration: Time player has to pick an option. +-- defaultoption: Option index to return if the timer expires. +function M.choosetimer(args, duration, defaultoption) + if (args == nil or #args == 0) then + return 0 + end + + local md = M.getmenudialog() + + -- Do variable substitution before displaying text + local subbed = M.sub(text) + + local selection = 0 + + for i, name in ipairs(args) do + + local callback = function () + selection = i; + end + + md.AddOption(name, true, M.luaenvironment, callback) + end + + if (duration > 0) then + local callback = function () + selection = defaultoption + end + + local e = md.ShowTimer(duration, M.luaenvironment, callback) + M.run(e) + end + + -- Wait until one of the callbacks is called by the user selecting an option + while (selection == 0) do + coroutine.yield() + end + + return selection +end + -- Display a timer during which the player has to choose an option. -- duration: The length of time to display the timer. -- callback: Function to call if the timer expires before an option is selected. diff --git a/Assets/Tests/Lua/FungusTests.unity b/Assets/Tests/Lua/FungusTests.unity index 3f4809a1..bcdf5523 100644 --- a/Assets/Tests/Lua/FungusTests.unity +++ b/Assets/Tests/Lua/FungusTests.unity @@ -13,7 +13,7 @@ SceneSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - 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