From 5ff48c5bc7c82bf2e1b9b0d26ca311306231a8ed Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Fri, 28 Nov 2014 13:19:19 +0000 Subject: [PATCH] Fixed The Facility Fungus Script All commands and event handlers are now contained in the Fungus Script object. --- .../TheFacility/TheFacility.unity | 8467 ++++++++--------- 1 file changed, 4112 insertions(+), 4355 deletions(-) diff --git a/Assets/FungusExamples/TheFacility/TheFacility.unity b/Assets/FungusExamples/TheFacility/TheFacility.unity index bfc41e54..fd947ab0 100644 --- a/Assets/FungusExamples/TheFacility/TheFacility.unity +++ b/Assets/FungusExamples/TheFacility/TheFacility.unity @@ -74,768 +74,877 @@ NavMeshSettings: widthInaccuracy: 16.666666 heightInaccuracy: 10 m_NavMesh: {fileID: 0} ---- !u!1 &57262720 +--- !u!1 &73747985 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - - 4: {fileID: 57262721} - - 114: {fileID: 57262723} - - 114: {fileID: 57262722} - 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So close to getting away! + + + Poor Samson is still being screamed at by his supervisor.{wi} + + + You wait until the screaming subsides. + + + "Hey Samson, sorry man, I had no idea that would happen. I was just asking a question." + + + "It''s OK. It was my own fault. 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You try again, putting your hand on the grille and saying, more clearly, + "Can you open door A147?" + + + You snap your hand back in time to hear him say "Open door A147? You''re having + a laugh, I''d get-" + + + You stop listening to him as you watch the door slide noiselessly into the wall + revealing an unoccupied corridor.{wc} + + Your jubilation is interrupted by a shriek of rage from the grille. + + + "Samson! 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There''s + a thin round base, a narrow stem and, at the top, a lampshade. Instead of a bulb, + there''s a curved lens that sits almost seamlessly into the shade, as though it + were all one solid piece.{wc} + + Even though it looks solid, you discover that the lamp will turn and bend, that + the stem is flexible and fixable, but with no visible joins. + + + You try to push on various parts of the metal, stroke it, tap it. You try clapping + your hands. You wave your fingers in front of the lens that presumably lights + up. + + + Nothing.{wc} + + You sigh with frustration. + + "How am I supposed to turn this lamp on if ther-" + + You stop in your tracks. {w=0.2}The lamp turned on.{wi} + + Squinting in the sudden glare, you clear your throat and try again, cautiously. + + + "Lamp off" + + + The lamp switches off obediently.{wi} + + + "Lamp on" + + + The lamp switches back on, too bright again.{wc} + + "Lamp dim" + + + The lamp dims to a more useable level.' + character: {fileID: 0} + sayDialog: {fileID: 0} + voiceOverClip: {fileID: 0} + showOnce: 0 +--- !u!114 &771014200 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 771014099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70c5622b8a80845c980954170295f292, type: 3} + m_Name: + m_EditorClassIdentifier: + errorMessage: + indentLevel: 0 + variable: {fileID: 771014102} + compareOperator: 0 + booleanData: + booleanRef: {fileID: 0} + booleanVal: 0 + integerData: + integerRef: {fileID: 0} + integerVal: 0 + floatData: + floatRef: {fileID: 0} + floatVal: 0 + stringData: + stringRef: {fileID: 0} + stringVal: lamp +--- !u!114 &771014201 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 771014099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 00d52e9e9dcf4493c87045f633aefa2e, type: 3} + m_Name: + m_EditorClassIdentifier: + errorMessage: + indentLevel: 0 +--- !u!114 &771014202 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 771014099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 050fb9e6e72f442b3b883da8a965bdeb, type: 3} + m_Name: + m_EditorClassIdentifier: + errorMessage: + indentLevel: 1 + targetSequence: {fileID: 771014122} +--- !u!114 &771014203 +MonoBehaviour: + m_ObjectHideFlags: 2 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 771014099} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3} + m_Name: + m_EditorClassIdentifier: + errorMessage: + indentLevel: 1 + storyText: 'You open the drawer and take out a thin sheaf of paper, no more than + ten sheets. 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