From 5e4717989918a725f9497bd54b81dd140415609d Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Thu, 11 Dec 2014 13:24:14 +0000 Subject: [PATCH] Dragged objects do not return to start position if drag action completes. --- Assets/Fungus/Sprite/Scripts/Draggable2D.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Assets/Fungus/Sprite/Scripts/Draggable2D.cs b/Assets/Fungus/Sprite/Scripts/Draggable2D.cs index 9692375a..b40124fa 100644 --- a/Assets/Fungus/Sprite/Scripts/Draggable2D.cs +++ b/Assets/Fungus/Sprite/Scripts/Draggable2D.cs @@ -81,12 +81,13 @@ namespace Fungus { handler.OnDragCancelled(this); } - } - if (returnToStartPos) - { - iTween.MoveTo(gameObject, startingPosition, returnDuration); + if (returnToStartPos) + { + iTween.MoveTo(gameObject, startingPosition, returnDuration); + } } + } protected virtual void OnTriggerEnter2D(Collider2D other)