diff --git a/Assets/Fungus/Narrative/Scripts/SayDialog.cs b/Assets/Fungus/Narrative/Scripts/SayDialog.cs index 101869e7..cbf4c709 100644 --- a/Assets/Fungus/Narrative/Scripts/SayDialog.cs +++ b/Assets/Fungus/Narrative/Scripts/SayDialog.cs @@ -127,6 +127,8 @@ namespace Fungus gameObject.AddComponent(); } + SetCharacterName("", Color.white); + // It's possible that SetCharacterImage() has already been called from the // Start method of another component, so check that no image has been set yet. if (currentCharacterImage == null)