From 520b86b90bf412233f8d3a66f760cd582a720c4f Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Wed, 20 Aug 2014 09:45:06 +0100 Subject: [PATCH] Renamed MusicManager to MusicController --- .../{MusicManager.cs => MusicController.cs} | 14 +++++++------- ...usicManager.cs.meta => MusicController.cs.meta} | 0 2 files changed, 7 insertions(+), 7 deletions(-) rename Assets/Fungus/Audio/Scripts/{MusicManager.cs => MusicController.cs} (80%) rename Assets/Fungus/Audio/Scripts/{MusicManager.cs.meta => MusicController.cs.meta} (100%) diff --git a/Assets/Fungus/Audio/Scripts/MusicManager.cs b/Assets/Fungus/Audio/Scripts/MusicController.cs similarity index 80% rename from Assets/Fungus/Audio/Scripts/MusicManager.cs rename to Assets/Fungus/Audio/Scripts/MusicController.cs index d06e895a..c4122953 100644 --- a/Assets/Fungus/Audio/Scripts/MusicManager.cs +++ b/Assets/Fungus/Audio/Scripts/MusicController.cs @@ -9,21 +9,21 @@ namespace Fungus * Music playback persists across scene loads. */ [RequireComponent(typeof(AudioSource))] - public class MusicManager : MonoBehaviour + public class MusicController : MonoBehaviour { - static MusicManager instance; + static MusicController instance; /** - * Returns the MusicManager singleton instance. - * Will create a MusicManager game object if none currently exists. + * Returns the MusicController singleton instance. + * Will create a MusicController game object if none currently exists. */ - static public MusicManager GetInstance() + static public MusicController GetInstance() { if (instance == null) { - GameObject go = new GameObject("MusicManager"); + GameObject go = new GameObject("MusicController"); DontDestroyOnLoad(go); - instance = go.AddComponent(); + instance = go.AddComponent(); } return instance; diff --git a/Assets/Fungus/Audio/Scripts/MusicManager.cs.meta b/Assets/Fungus/Audio/Scripts/MusicController.cs.meta similarity index 100% rename from Assets/Fungus/Audio/Scripts/MusicManager.cs.meta rename to Assets/Fungus/Audio/Scripts/MusicController.cs.meta