diff --git a/Docs/fungus_lua/lua_about_fungus_lua.md b/Docs/fungus_lua/lua_about_fungus_lua.md index 17850ab7..84c10ed5 100644 --- a/Docs/fungus_lua/lua_about_fungus_lua.md +++ b/Docs/fungus_lua/lua_about_fungus_lua.md @@ -31,6 +31,7 @@ FungusLua can easily be used on its own if you don't need the rest of the functi 1. In the project window, move the %Fungus/Thirdparty/FungusLua folder up to the root of the project. 2. Delete the %Fungus and FungusExamples folders. +3. Add FUNGUSLUA_STANDALONE to the Scripting Define Symbols in Edit > Project Settings > Player The Tools > %Fungus menu will now only show options for creating FungusLua objects. Obviously you won't be able to use %Fungus functions like say(), menu(), etc. anymore, but you can still use LuaEnvironment, LuaBindings, LuaScript to add Lua scripting to your game.