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@ -6,9 +6,13 @@ using System.Collections.Generic;
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namespace Fungus.Script |
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{ |
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public class FungusScriptWindow : EditorWindow |
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{ |
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float commandViewWidth; |
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bool resize = false; |
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Rect cursorChangeRect; |
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public const float minViewWidth = 300; |
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private List<Sequence> windowSequenceMap = new List<Sequence>(); |
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[MenuItem("Window/Fungus Script")] |
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@ -17,6 +21,12 @@ namespace Fungus.Script
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GetWindow(typeof(FungusScriptWindow), false, "Fungus Script"); |
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} |
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void OnEnable() |
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{ |
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commandViewWidth = minViewWidth; |
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cursorChangeRect = new Rect(this.position.width - commandViewWidth, 0, 4f, this.position.height); |
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} |
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public void OnInspectorUpdate() |
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{ |
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Repaint(); |
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@ -32,8 +42,8 @@ namespace Fungus.Script
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return null; |
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} |
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void OnGUI() |
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{ |
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void OnGUI() |
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{ |
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FungusScript fungusScript = GetFungusScript(); |
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if (fungusScript == null) |
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{ |
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@ -41,12 +51,21 @@ namespace Fungus.Script
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return; |
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} |
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GUILayout.BeginHorizontal(); |
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DrawScriptView(fungusScript); |
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ResizeViews(); |
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DrawCommandView(fungusScript); |
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GUILayout.EndHorizontal(); |
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} |
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void DrawScriptView(FungusScript fungusScript) |
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{ |
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EditorUtility.SetDirty(fungusScript); |
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Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>(); |
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Rect scrollViewRect = new Rect(); |
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foreach (Sequence s in sequences) |
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{ |
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scrollViewRect.xMin = Mathf.Min(scrollViewRect.xMin, s.nodeRect.xMin); |
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@ -54,52 +73,55 @@ namespace Fungus.Script
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scrollViewRect.yMin = Mathf.Min(scrollViewRect.yMin, s.nodeRect.yMin); |
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scrollViewRect.yMax = Mathf.Max(scrollViewRect.yMax, s.nodeRect.yMax); |
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} |
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// Empty buffer area around edges of scroll rect |
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float bufferScale = 0.25f; |
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scrollViewRect.xMin -= position.width * bufferScale; |
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scrollViewRect.yMin -= position.height * bufferScale; |
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scrollViewRect.xMax += position.width * bufferScale; |
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scrollViewRect.yMax += position.height * bufferScale; |
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Rect windowRect = new Rect(0, 0, position.width, position.height); |
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// Calc rect for left hand script view |
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Rect scriptViewRect = new Rect(0, 0, this.position.width - commandViewWidth, this.position.height); |
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// Clip GL drawing so not to overlap scrollbars |
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Rect clipRect = new Rect(fungusScript.scrollPos.x + scrollViewRect.x, |
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fungusScript.scrollPos.y + scrollViewRect.y, |
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windowRect.width - 15, |
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windowRect.height - 15); |
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fungusScript.scrollPos = GLDraw.BeginScrollView(windowRect, fungusScript.scrollPos, scrollViewRect, clipRect); |
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Rect clipRect = new Rect(fungusScript.scriptScrollPos.x + scrollViewRect.x, |
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fungusScript.scriptScrollPos.y + scrollViewRect.y, |
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scriptViewRect.width - 15, |
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scriptViewRect.height - 15); |
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GUILayoutUtility.GetRect(scriptViewRect.width, scriptViewRect.height); |
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fungusScript.scriptScrollPos = GLDraw.BeginScrollView(scriptViewRect, fungusScript.scriptScrollPos, scrollViewRect, clipRect); |
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if (Event.current.type == EventType.ContextClick) |
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{ |
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GenericMenu menu = new GenericMenu(); |
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Vector2 mousePos = Event.current.mousePosition; |
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mousePos += fungusScript.scrollPos; |
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mousePos += fungusScript.scriptScrollPos; |
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menu.AddItem (new GUIContent ("Create Sequence"), false, CreateSequenceCallback, mousePos); |
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menu.ShowAsContext (); |
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Event.current.Use(); |
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} |
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BeginWindows(); |
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BeginWindows(); |
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GUIStyle windowStyle = new GUIStyle(GUI.skin.window); |
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windowSequenceMap.Clear(); |
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for (int i = 0; i < sequences.Length; ++i) |
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{ |
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Sequence sequence = sequences[i]; |
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float titleWidth = windowStyle.CalcSize(new GUIContent(sequence.name)).x; |
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float windowWidth = Mathf.Max (titleWidth + 10, 100); |
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sequence.nodeRect = GUILayout.Window(i, sequence.nodeRect, DrawWindow, sequence.name, GUILayout.Width(windowWidth), GUILayout.Height(20), GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true)); |
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windowSequenceMap.Add(sequence); |
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} |
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// Draw connections |
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foreach (Sequence s in windowSequenceMap) |
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{ |
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@ -109,9 +131,9 @@ namespace Fungus.Script
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{ |
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DrawConnections(fungusScript, s, true); |
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} |
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EndWindows(); |
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EndWindows(); |
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if (fungusScript.selectedSequence != null || |
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fungusScript.executingSequence != null) |
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{ |
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@ -130,26 +152,103 @@ namespace Fungus.Script
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outlineRect.y -= 5; |
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GLDraw.DrawBox(outlineRect, Color.green, 2); |
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} |
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GLDraw.EndScrollView(); |
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} |
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void ResizeViews() |
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{ |
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cursorChangeRect.x = this.position.width - commandViewWidth; |
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cursorChangeRect.height = this.position.height; |
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GUI.color = Color.grey; |
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GUI.DrawTexture(cursorChangeRect, EditorGUIUtility.whiteTexture); |
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GUI.color = Color.white; |
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EditorGUIUtility.AddCursorRect(cursorChangeRect, MouseCursor.ResizeHorizontal); |
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if (Event.current.type == EventType.mouseDown && cursorChangeRect.Contains(Event.current.mousePosition)) |
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{ |
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resize = true; |
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} |
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if (resize) |
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{ |
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commandViewWidth = this.position.width - Event.current.mousePosition.x; |
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commandViewWidth = Mathf.Max(minViewWidth, commandViewWidth); |
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commandViewWidth = Mathf.Min(this.position.width - minViewWidth, commandViewWidth); |
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} |
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if(Event.current.type == EventType.MouseUp) |
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{ |
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resize = false; |
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} |
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} |
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void DrawCommandView(FungusScript fungusScript) |
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{ |
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GUILayout.Space(5); |
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GUILayout.BeginVertical(); |
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GUILayout.FlexibleSpace(); |
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GUILayout.BeginHorizontal(); |
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GUILayout.Space(10); |
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GUILayout.Label(fungusScript.name, EditorStyles.miniLabel); |
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GUILayout.EndHorizontal(); |
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GUILayout.BeginHorizontal(); |
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GUILayout.Space(10); |
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fungusScript.commandScrollPos = GUILayout.BeginScrollView(fungusScript.commandScrollPos); |
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EditorGUILayout.BeginVertical(); |
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EditorGUILayout.Separator(); |
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GUI.backgroundColor = Color.yellow; |
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GUILayout.Box("Sequence", GUILayout.ExpandWidth(true)); |
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GUI.backgroundColor = Color.white; |
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if (GUILayout.Button("Show Variables")) |
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GUILayout.BeginHorizontal(); |
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if (fungusScript.selectedSequence == null) |
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{ |
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EditorWindow.GetWindow<VariablesWindow>("Fungus Variables"); |
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GUILayout.FlexibleSpace(); |
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} |
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GUILayout.FlexibleSpace(); |
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if (GUILayout.Button(fungusScript.selectedSequence == null ? "Create Sequence" : "Create", |
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fungusScript.selectedSequence == null ? EditorStyles.miniButton : EditorStyles.miniButtonLeft)) |
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{ |
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Sequence newSequence = fungusScript.CreateSequence(fungusScript.scriptScrollPos); |
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Undo.RegisterCreatedObjectUndo(newSequence, "New Sequence"); |
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fungusScript.selectedSequence = newSequence; |
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} |
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if (fungusScript.selectedSequence == null) |
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{ |
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GUILayout.FlexibleSpace(); |
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} |
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if (fungusScript.selectedSequence != null) |
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{ |
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if (GUILayout.Button("Delete", EditorStyles.miniButtonMid)) |
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{ |
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Undo.DestroyObjectImmediate(fungusScript.selectedSequence.gameObject); |
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fungusScript.selectedSequence = null; |
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} |
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if (GUILayout.Button("Duplicate", EditorStyles.miniButtonRight)) |
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{ |
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GameObject copy = GameObject.Instantiate(fungusScript.selectedSequence.gameObject) as GameObject; |
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copy.transform.parent = fungusScript.transform; |
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copy.transform.hideFlags = HideFlags.HideInHierarchy; |
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copy.name = fungusScript.selectedSequence.name; |
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Sequence sequenceCopy = copy.GetComponent<Sequence>(); |
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sequenceCopy.nodeRect.x += sequenceCopy.nodeRect.width + 10; |
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Undo.RegisterCreatedObjectUndo(copy, "Duplicate Sequence"); |
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fungusScript.selectedSequence = sequenceCopy; |
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} |
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} |
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GUILayout.EndHorizontal(); |
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GUILayout.Space(20); |
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GUILayout.EndVertical(); |
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EditorGUILayout.Separator(); |
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FungusScriptEditor editor = Editor.CreateEditor(fungusScript) as FungusScriptEditor; |
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editor.DrawSequenceGUI(fungusScript); |
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GUILayout.FlexibleSpace(); |
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EditorGUILayout.EndVertical(); |
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GUILayout.EndScrollView(); |
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} |
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void CreateSequenceCallback(object item) |
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@ -158,7 +257,7 @@ namespace Fungus.Script
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if (fungusScript != null) |
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{ |
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Vector2 position = (Vector2)item; |
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position -= fungusScript.scrollPos; |
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position -= fungusScript.scriptScrollPos; |
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Sequence newSequence = fungusScript.CreateSequence(position); |
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Undo.RegisterCreatedObjectUndo(newSequence, "New Sequence"); |
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fungusScript.selectedSequence = newSequence; |
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