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No Fungus Script Selected label

master
chrisgregan 11 years ago
parent
commit
461447ca33
  1. 1
      Assets/Fungus/Editor/FungusScript/FungusEditorWindow.cs
  2. BIN
      Assets/Shuttle/ShuttleGame.unity

1
Assets/Fungus/Editor/FungusScript/FungusEditorWindow.cs

@ -56,6 +56,7 @@ namespace Fungus.Script
FungusScript fungusScript = GetFungusScript(); FungusScript fungusScript = GetFungusScript();
if (fungusScript == null) if (fungusScript == null)
{ {
GUILayout.Label("No Fungus Script object selected");
return; return;
} }

BIN
Assets/Shuttle/ShuttleGame.unity

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