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@ -203,6 +203,7 @@ namespace Fungus.EditorUtils
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protected int prevVarCount; |
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protected Block[] blocks = new Block[0]; |
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protected Block dragBlock; |
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protected bool hasDraggedSelected = false; |
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protected static FungusState fungusState; |
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static protected VariableListAdaptor variableListAdaptor; |
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@ -262,18 +263,20 @@ namespace Fungus.EditorUtils
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EditorApplication.update += OnEditorUpdate; |
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Undo.undoRedoPerformed += ForceRepaint; |
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Undo.undoRedoPerformed += Undo_ForceRepaint; |
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} |
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protected virtual void OnDisable() |
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{ |
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EditorApplication.update -= OnEditorUpdate; |
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Undo.undoRedoPerformed -= ForceRepaint; |
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Undo.undoRedoPerformed -= Undo_ForceRepaint; |
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} |
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protected void ForceRepaint() |
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protected void Undo_ForceRepaint() |
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{ |
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//an undo redo may have added or removed blocks so |
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UpdateBlockCollection(); |
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flowchart.UpdateSelectedCache(); |
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Repaint(); |
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} |
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@ -543,7 +546,7 @@ namespace Fungus.EditorUtils
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e.Use(); |
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} |
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} |
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else if (e.keyCode == KeyCode.Escape && flowchart.SelectedBlocks.Count > 0) |
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else if (e.keyCode == KeyCode.Escape) |
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{ |
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DeselectAll(); |
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e.Use(); |
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@ -568,7 +571,6 @@ namespace Fungus.EditorUtils
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private void StartControlSelection() |
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{ |
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mouseDownSelectionState.Clear(); |
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mouseDownSelectionState.AddRange(flowchart.SelectedBlocks); |
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flowchart.ClearSelectedBlocks(); |
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foreach (var item in mouseDownSelectionState) |
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@ -577,17 +579,49 @@ namespace Fungus.EditorUtils
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} |
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} |
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private void AddMouseDownSelectionState(Block item) |
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{ |
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mouseDownSelectionState.Add(item); |
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item.IsControlSelected = true; |
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} |
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private void RemoveMouseDownSelectionState(Block item) |
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{ |
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mouseDownSelectionState.Remove(item); |
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item.IsControlSelected = false; |
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} |
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private void EndControlSelection() |
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{ |
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foreach (var item in mouseDownSelectionState) |
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//we can be called either by mouse up with control still held or because ctrl was released |
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if (GetAppendModifierDown()) |
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{ |
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item.IsControlSelected = false; |
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if (!flowchart.DeselectBlock(item)) |
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//remove items selected from the mouse down and then move the mouse down to the selection |
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for (int i = mouseDownSelectionState.Count - 1; i >= 0; i--) |
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{ |
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var item = mouseDownSelectionState[i]; |
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if (item.IsSelected) |
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{ |
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flowchart.DeselectBlockNoCheck(item); |
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RemoveMouseDownSelectionState(item); |
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} |
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else |
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{ |
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flowchart.AddSelectedBlock(item); |
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} |
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} |
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} |
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else |
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{ |
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//ctrl released moves all back to selection |
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for (int i = mouseDownSelectionState.Count - 1; i >= 0; i--) |
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{ |
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var item = mouseDownSelectionState[i]; |
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flowchart.AddSelectedBlock(item); |
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RemoveMouseDownSelectionState(item); |
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} |
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} |
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mouseDownSelectionState.Clear(); |
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} |
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internal bool HandleFlowchartSelectionChange() |
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@ -937,9 +971,14 @@ namespace Fungus.EditorUtils
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if (GetAppendModifierDown()) |
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{ |
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if (!flowchart.DeselectBlock(hitBlock)) |
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//ctrl clicking blocks toggles between |
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if (mouseDownSelectionState.Contains(hitBlock)) |
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{ |
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RemoveMouseDownSelectionState(hitBlock); |
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} |
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else |
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{ |
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flowchart.AddSelectedBlock(hitBlock); |
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AddMouseDownSelectionState(hitBlock); |
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} |
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} |
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else |
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@ -954,6 +993,7 @@ namespace Fungus.EditorUtils
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} |
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dragBlock = hitBlock; |
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hasDraggedSelected = false; |
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} |
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e.Use(); |
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@ -961,12 +1001,8 @@ namespace Fungus.EditorUtils
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} |
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else if (!(UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom)) |
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{ |
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if (!GetAppendModifierDown()) |
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{ |
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DeselectAll(); |
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} |
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startSelectionBoxPosition = e.mousePosition; |
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selectionBox = Rect.MinMaxRect(selectionBox.x, selectionBox.y, selectionBox.x, selectionBox.y); |
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e.Use(); |
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} |
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} |
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@ -995,6 +1031,8 @@ namespace Fungus.EditorUtils
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tempRect.position += e.delta / flowchart.Zoom; |
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block._NodeRect = tempRect; |
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} |
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hasDraggedSelected = true; |
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e.Use(); |
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} |
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// Pan tool or alt + left click |
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@ -1103,7 +1141,10 @@ namespace Fungus.EditorUtils
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flowchart.UpdateSelectedCache(); |
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EndControlSelection(); |
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StartControlSelection(); |
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//if ctrl down push them immediately back into mouse down |
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if (GetAppendModifierDown()) |
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StartControlSelection(); |
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Repaint(); |
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if (flowchart.SelectedBlock != null) |
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@ -1112,6 +1153,20 @@ namespace Fungus.EditorUtils
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} |
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Repaint(); |
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} |
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else |
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{ |
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if (!GetAppendModifierDown() && !hasDraggedSelected) |
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{ |
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DeselectAll(); |
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if (hitBlock != null) |
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{ |
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SelectBlock(hitBlock); |
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} |
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} |
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} |
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hasDraggedSelected = false; |
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break; |
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case MouseButton.Right: |
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@ -1197,23 +1252,24 @@ namespace Fungus.EditorUtils
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for (int i = 0; i < blocks.Length; ++i) |
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{ |
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var block = blocks[i]; |
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if (!block.IsSelected && !block.IsControlSelected) |
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DrawBlock(block, scriptViewRect, false); |
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if(!block.IsSelected && ! block.IsControlSelected) |
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DrawBlock(block, scriptViewRect); |
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} |
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//draw all selected |
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//draw all held |
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for (int i = 0; i < blocks.Length; ++i) |
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{ |
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var block = blocks[i]; |
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if (block.IsSelected && !block.IsControlSelected) |
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DrawBlock(block, scriptViewRect, true); |
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if (block.IsControlSelected) |
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DrawBlock(block, scriptViewRect); |
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} |
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//draw held over from control |
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for (int i = 0; i < mouseDownSelectionState.Count; ++i) |
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//draw all selected |
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for (int i = 0; i < blocks.Length; ++i) |
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{ |
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var block = mouseDownSelectionState[i]; |
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DrawBlock(block, scriptViewRect, !block.IsSelected); |
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var block = blocks[i]; |
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if (block.IsSelected) |
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DrawBlock(block, scriptViewRect); |
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} |
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} |
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@ -1293,6 +1349,8 @@ namespace Fungus.EditorUtils
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protected virtual void CenterFlowchart() |
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{ |
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UpdateBlockCollection(); |
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if (blocks.Length > 0) |
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{ |
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var center = -GetBlockCenter(blocks); |
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@ -1355,6 +1413,7 @@ namespace Fungus.EditorUtils
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{ |
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Undo.RecordObject(flowchart, "Deselect"); |
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flowchart.ClearSelectedCommands(); |
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EndControlSelection(); |
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flowchart.ClearSelectedBlocks(); |
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Selection.activeGameObject = flowchart.gameObject; |
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} |
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@ -1553,7 +1612,6 @@ namespace Fungus.EditorUtils
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for (int i = 0; i < deleteList.Count; ++i) |
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{ |
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var deleteBlock = deleteList[i]; |
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bool isSelected = deleteBlock.IsSelected; |
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var commandList = deleteBlock.CommandList; |
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for (int j = 0; j < commandList.Count; ++j) |
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@ -1566,22 +1624,22 @@ namespace Fungus.EditorUtils
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Undo.DestroyObjectImmediate(deleteBlock._EventHandler); |
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} |
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Undo.DestroyObjectImmediate(deleteBlock); |
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flowchart.ClearSelectedCommands(); |
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if (isSelected) |
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if (deleteBlock.IsSelected) |
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{ |
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// Deselect |
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flowchart.DeselectBlockNoCheck(deleteBlock); |
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// Revert to showing properties for the Flowchart |
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Selection.activeGameObject = flowchart.gameObject; |
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} |
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Undo.DestroyObjectImmediate(deleteBlock); |
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} |
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if (deleteList.Count > 0) |
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{ |
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UpdateBlockCollection(); |
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// Revert to showing properties for the Flowchart |
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Selection.activeGameObject = flowchart.gameObject; |
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flowchart.ClearSelectedCommands(); |
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Repaint(); |
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} |
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deleteList.Clear(); |
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@ -1626,7 +1684,7 @@ namespace Fungus.EditorUtils
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protected virtual bool GetAppendModifierDown() |
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{ |
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return Event.current.shift || EditorGUI.actionKey; |
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return (Event.current != null && Event.current.shift) || EditorGUI.actionKey; |
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} |
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protected virtual void Copy() |
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@ -1637,6 +1695,10 @@ namespace Fungus.EditorUtils
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{ |
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copyList.Add(new BlockCopy(block)); |
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} |
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foreach (var block in mouseDownSelectionState) |
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{ |
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copyList.Add(new BlockCopy(block)); |
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} |
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} |
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protected virtual void Cut() |
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@ -1685,9 +1747,9 @@ namespace Fungus.EditorUtils
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if (e.type == EventType.ValidateCommand) |
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{ |
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var c = e.commandName; |
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if (c == "Copy" || c == "Cut" || c == "Delete" || c == "Duplicate") |
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if (c == "Copy" || c == "Cut" || c == "SoftDelete" || c == "Delete" || c == "Duplicate") |
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{ |
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if (flowchart.SelectedBlocks.Count > 0) |
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if (flowchart.SelectedBlocks.Count > 0 || mouseDownSelectionState.Count > 0) |
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{ |
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e.Use(); |
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} |
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@ -1730,6 +1792,11 @@ namespace Fungus.EditorUtils
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e.Use(); |
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break; |
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case "SoftDelete": |
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AddToDeleteList(flowchart.SelectedBlocks); |
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e.Use(); |
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break; |
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case "Duplicate": |
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Duplicate(); |
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e.Use(); |
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@ -1815,7 +1882,7 @@ namespace Fungus.EditorUtils
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return graphics; |
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} |
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private void DrawBlock(Block block, Rect scriptViewRect, bool highlighted) |
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private void DrawBlock(Block block, Rect scriptViewRect) |
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{ |
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float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.BlockName)).x + 10; |
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float nodeWidthB = 0f; |
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@ -1847,10 +1914,20 @@ namespace Fungus.EditorUtils
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block._NodeRect = tempRect; |
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// Draw untinted highlight |
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if (highlighted) |
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if (block.IsSelected && !block.IsControlSelected) |
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{ |
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GUI.backgroundColor = Color.white; |
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nodeStyleCopy.normal.background = graphics.onTexture; |
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GUI.Box(windowRect, "", nodeStyleCopy); |
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} |
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if (block.IsControlSelected && !block.IsSelected) |
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{ |
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GUI.backgroundColor = Color.white; |
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nodeStyleCopy.normal.background = graphics.onTexture; |
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var c = GUI.backgroundColor; |
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c.a = 0.5f; |
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GUI.backgroundColor = c; |
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GUI.Box(windowRect, "", nodeStyleCopy); |
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} |
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