From 3b9818797522dd399130230cfb6a921689fc8719 Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Wed, 12 Aug 2015 14:55:15 +0100 Subject: [PATCH] Updated MenuEditor to display intractable property --- Assets/Fungus/Narrative/Editor/MenuEditor.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/Fungus/Narrative/Editor/MenuEditor.cs b/Assets/Fungus/Narrative/Editor/MenuEditor.cs index 4a253caf..3af71de5 100644 --- a/Assets/Fungus/Narrative/Editor/MenuEditor.cs +++ b/Assets/Fungus/Narrative/Editor/MenuEditor.cs @@ -14,6 +14,7 @@ namespace Fungus protected SerializedProperty descriptionProp; protected SerializedProperty targetBlockProp; protected SerializedProperty hideIfVisitedProp; + protected SerializedProperty interactableProp; protected SerializedProperty setMenuDialogProp; protected virtual void OnEnable() @@ -22,6 +23,7 @@ namespace Fungus descriptionProp = serializedObject.FindProperty("description"); targetBlockProp = serializedObject.FindProperty("targetBlock"); hideIfVisitedProp = serializedObject.FindProperty("hideIfVisited"); + interactableProp = serializedObject.FindProperty("interactable"); setMenuDialogProp = serializedObject.FindProperty("setMenuDialog"); } @@ -45,6 +47,7 @@ namespace Fungus flowchart); EditorGUILayout.PropertyField(hideIfVisitedProp); + EditorGUILayout.PropertyField(interactableProp); EditorGUILayout.PropertyField(setMenuDialogProp); serializedObject.ApplyModifiedProperties();