Browse Source

Updated project settings

master
chrisgregan 9 years ago
parent
commit
33373aa8ee
  1. 6
      ProjectSettings/ClusterInputManager.asset
  2. 14
      ProjectSettings/GraphicsSettings.asset
  3. 8
      ProjectSettings/ProjectSettings.asset
  4. 2
      ProjectSettings/ProjectVersion.txt
  5. 10
      ProjectSettings/UnityAnalyticsManager.asset
  6. 14
      ProjectSettings/UnityConnectSettings.asset

6
ProjectSettings/ClusterInputManager.asset

@ -0,0 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!236 &1
ClusterInputManager:
m_ObjectHideFlags: 0
m_Inputs: []

14
ProjectSettings/GraphicsSettings.asset

@ -3,10 +3,13 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 3
serializedVersion: 5
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections:
m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
@ -18,12 +21,17 @@ GraphicsSettings:
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_ShaderSettings:
useScreenSpaceShadows: 1
m_BuildTargetShaderSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDirSeparate: 1
m_LightmapKeepDynamic: 1
m_FogStripping: 0
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepDynamicDirSeparate: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1

8
ProjectSettings/ProjectSettings.asset

@ -163,8 +163,10 @@ PlayerSettings:
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- m_Icon: {fileID: 2800000, guid: 6dce816d2c9914696b4c538a8cfb2726, type: 3}
m_Size: 128
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 6dce816d2c9914696b4c538a8cfb2726, type: 3}
m_Width: 128
m_Height: 128
m_BuildTargetBatching:
- m_BuildTarget: Android
m_StaticBatching: 1
@ -261,6 +263,8 @@ PlayerSettings:
ps4pnGameCustomData: 1
playerPrefsSupport: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4Audio3dVirtualSpeakerCount: 14
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0

2
ProjectSettings/ProjectVersion.txt

@ -1,2 +1,2 @@
m_EditorVersion: 5.2.1f1
m_EditorVersion: 5.3.0f4
m_StandardAssetsVersion: 0

10
ProjectSettings/UnityAnalyticsManager.asset

@ -1,10 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!303 &1
UnityAnalyticsManager:
m_ObjectHideFlags: 0
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_TestEventUrl:
m_TestConfigUrl:

14
ProjectSettings/UnityConnectSettings.asset

@ -0,0 +1,14 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!310 &1
UnityConnectSettings:
m_ObjectHideFlags: 0
UnityPurchasingSettings:
m_Enabled: 0
m_TestMode: 0
UnityAnalyticsSettings:
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_TestEventUrl:
m_TestConfigUrl:
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