From 2e3e550bc09f3c44c8627e497ccfac3abb209781 Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Thu, 11 Dec 2014 15:12:38 +0000 Subject: [PATCH] Changed DragTargetSprite prefab sprite to full alpha --- Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab b/Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab index e5c2de8b..278d8785 100644 --- a/Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab +++ b/Assets/Fungus/Sprite/Prefabs/DragTargetSprite.prefab @@ -24,7 +24,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 100000} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -8.60999966, y: -4.46999979, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -61,7 +61,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: ea8f56c43254d41728f5ac4e8299b6c9, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: .368627459} + m_Color: {r: 1, g: 1, b: 1, a: 1} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1