diff --git a/Assets/AssetStoreTools/Editor/AssetStoreTools.dll b/Assets/AssetStoreTools/Editor/AssetStoreTools.dll index b8e299f0..af1fe1cf 100644 Binary files a/Assets/AssetStoreTools/Editor/AssetStoreTools.dll and b/Assets/AssetStoreTools/Editor/AssetStoreTools.dll differ diff --git a/Assets/AssetStoreTools/Editor/AssetStoreTools.dll.meta b/Assets/AssetStoreTools/Editor/AssetStoreTools.dll.meta index c3b7c6a0..afc60767 100644 --- a/Assets/AssetStoreTools/Editor/AssetStoreTools.dll.meta +++ b/Assets/AssetStoreTools/Editor/AssetStoreTools.dll.meta @@ -1,34 +1,32 @@ fileFormatVersion: 2 -guid: 46975cd389724d0499db55591d961a35 -timeCreated: 1499691956 +guid: e6c40bf0eb3fa3645aab7189973412db +timeCreated: 1588842344 licenseType: Store PluginImporter: + externalObjects: {} serializedVersion: 2 iconMap: {} executionOrder: {} isPreloaded: 0 isOverridable: 0 platformData: - data: - first: - Any: - second: - enabled: 0 - settings: {} - data: - first: - Editor: Editor - second: - enabled: 1 - settings: - DefaultValueInitialized: true - data: - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + DefaultValueInitialized: true + - first: + Windows Store Apps: WindowsStoreApps + second: + enabled: 0 + settings: + CPU: AnyCPU userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Fungus/Docs/CHANGELOG.txt b/Assets/Fungus/Docs/CHANGELOG.txt index 03a886ef..070e2b0a 100644 --- a/Assets/Fungus/Docs/CHANGELOG.txt +++ b/Assets/Fungus/Docs/CHANGELOG.txt @@ -5,15 +5,20 @@ Unreleased ====== +v3.13.4 +====== + ## Fixed - Set actions on Property commands targeting structs now save changes. Previously the target variable was not being copied back to the internal struct, causing changes to be discarded. Impacts the following Property Commands, Color, Matrix, Quaternion, Vector2, Vector3, Vector4. - Writer with 0 speed and TMPro text correctly writes at infinite speed, previously was infinite loop. - Collection Contains* commands now actually show the field to store boolean result. + - Writer with TMPro text now correctly calls NotifyGlyph and less susceptible to nested rich text tag confusion. ## Changed - Conversation System finding character by name now uses an exact match with fallback to previous StartsWith. Thanks to hsandt. + - Flowchart Window labels no longer forced white, to better accomidate dark theme as of Unity 2019.4.8 v3.13.3 diff --git a/Packages/manifest.json b/Packages/manifest.json index de5df7f5..ef8dff66 100755 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -2,7 +2,7 @@ "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.ext.nunit": "1.0.0", - "com.unity.test-framework": "1.1.13", + "com.unity.test-framework": "1.1.16", "com.unity.textmeshpro": "2.0.1", "com.unity.timeline": "1.2.6", "com.unity.ugui": "1.0.0", diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 5d8f304e..cb55a75c 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2019.4.4f1 -m_EditorVersionWithRevision: 2019.4.4f1 (1f1dac67805b) +m_EditorVersion: 2019.4.8f1 +m_EditorVersionWithRevision: 2019.4.8f1 (60781d942082)