diff --git a/Doxygen/Doxyfile b/Docs/Doxyfile
similarity index 99%
rename from Doxygen/Doxyfile
rename to Docs/Doxyfile
index 91339367..f087b768 100644
--- a/Doxygen/Doxyfile
+++ b/Docs/Doxyfile
@@ -51,7 +51,7 @@ PROJECT_BRIEF = "An open source plugin for Unity 3D for creating storyt
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
-PROJECT_LOGO = ./FungusLogo.png
+PROJECT_LOGO = /Users/Gregan/github/fungus/Docs/images/header/logo_100.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
@@ -782,8 +782,9 @@ WARN_LOGFILE =
# Note: If this tag is empty the current directory is searched.
INPUT = ../Assets/Fungus/Scripts \
- ../Docs/mainpage.md \
- ../Docs
+ fungus_lua.md \
+ command_reference.md \
+ ./
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
@@ -917,7 +918,7 @@ EXAMPLE_RECURSIVE = NO
# that contain images that are to be included in the documentation (see the
# \image command).
-IMAGE_PATH =
+IMAGE_PATH = images
# The INPUT_FILTER tag can be used to specify a program that doxygen should
# invoke to filter for each input file. Doxygen will invoke the filter program
diff --git a/Docs/about/index.md b/Docs/fungus_docs/about.md
similarity index 69%
rename from Docs/about/index.md
rename to Docs/fungus_docs/about.md
index 4c959e74..4ba1d6bd 100644
--- a/Docs/about/index.md
+++ b/Docs/fungus_docs/about.md
@@ -1,50 +1,34 @@
# About Fungus {#about}
-
-
-
## What is Fungus?
-
-Fungus is a tool which makes it easy to add colourful characters and craft gripping storylines in your game, even if you have never used Unity before. Our intuitive interface lets everyone create beautiful story games easily - for free and with no coding!
-
-
-Follow @gofungus
-
-
+Fungus is a tool which makes it easy to add colourful characters and craft gripping storylines in your game, even if you have never used Unity before. Our intuitive interface lets everyone create beautiful story games easily - for free and with no coding!
-
+![img community]
## Who's it for?
Fungus is popular with writers, illustrators, animators and game designers, especially visual novel & interactive fiction authors. Many people using Fungus are creating games in Unity for the very first time. It is a popular choice for game jams and game design courses.
-
## Free & Open Source
We believe that interactive storytelling should be accessible to everyone, so Fungus is 100% free & open source. It works great with both the free and pro versions of Unity 3D. Fungus is inspired by other great open source storytelling tools like [Twine], [Ren'Py] and [Scratch].
-
-
-
+![img fungus_town]
## Community
The Fungus community is very welcoming and helpful to newcomers. Many people using Fungus have never used Unity or even made a game before, so feel free to ask questions on our [community forum]. Helping other people with their questions is a fantastic and very welcome way to contribute back to the community.
-
-
## Features
+@htmlonly
+
+@endhtmlonly
+
Fungus allows you to easily add storytelling features to your Unity games with no coding, via an intuitive visual scripting system.
- Suitable for making visual novels, RPGs, hidden object, puzzle and interactive fiction games.
@@ -67,19 +51,18 @@ We welcome all sorts of contributions to Fungus. You can report bugs, suggest ne
[Chris Gregan] is the main author and maintainer of Fungus. He's co-founder of [Snozbot], along with [John O' Kane] and [Ronan Pearce].
-
[Dr. Matt Smith] has kindly contributed the written documentation for the Fungus project. If you're new to Unity development then a great source of information, ideas and sample projects is his [Unity 5.x Cookbook], by Matt and [Chico Queiroz].
-[Paul Mc Grath] is Animator / Designer / Film-maker at Whackala. He contributed the [tutorial videos] for this site as well as creating the [Fungus Training Course].
+![img cookbook]
-Special thanks also to [Vicky Lee] and [Coding Grace] who have helped us to organise loads of Fungus workshops,
+[Paul Mc Grath] is Animator / Designer / Film-maker at Whackala. He contributed the [tutorial videos] for this site as well as creating the [Fungus Training Course]. Special thanks also to [Vicky Lee] and [Coding Grace] who have helped us to organise loads of Fungus workshops,
Fungus wouldn't be possible without all the awesome people in our community who have contributed to the project and supported us in myriad ways. Thank you all!
## License
The Fungus software is licensed under the [Open Source MIT License].
-
+
The Fungus documentation is licensed under the [Creative Commons Attribution-NonCommercial License].
[Snozbot]: http://snozbot.com
@@ -89,8 +72,8 @@ The Fungus documentation is licensed under the [Creative Commons Attribution-Non
[Vicky Lee]: https://twitter.com/whykay
[Paul Mc Grath]: http://whackala.com
[Coding Grace]: https://www.codinggrace.com
-[tutorial videos]: ../tutorial_videos/index.md
-[Fungus Training Course]: ../training_course/index.md
+[tutorial videos]: tutorial_videos/index.md
+[Fungus Training Course]: training_course/index.md
[FungusGames.com]: http://www.fungusgames.com
[community forum]: http://fungusgames.com/forum
[Twine]: http://twinery.org
@@ -98,11 +81,14 @@ The Fungus documentation is licensed under the [Creative Commons Attribution-Non
[Scratch]: https://scratch.mit.edu
[GitHub issue tracker]: https://github.com/snozbot/fungus/issues
[GitHub code repository]: https://github.com/snozbot/fungus
-[chris@snozbot.com]: chris@snozbot.com
[Dr. Matt Smith]: https://github.com/dr-matt-smith/
[Creative Commons Attribution-NonCommercial License]: https://creativecommons.org/licenses/by-nc/3.0/
[Open Source MIT License]: https://github.com/snozbot/fungus/blob/master/LICENSE
[Unity 5.x Cookbook]: https://www.packtpub.com/game-development/unity-5x-cookbook
-[ITB]: http://www.itb.ie/
-[matt book cover image]: ./images/B03899_MockupCover_Cookbook.jpg
[Chico Queiroz]: https://www.linkedin.com/in/chicoqueiroz
+
+[img community]: ./about/community.jpeg
+[img fungus_town]: ./about/fungus_town.png
+[img cookbook]: ./about/B03899_MockupCover_Cookbook.jpg
+
+
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diff --git a/Docs/telling_a_story/index.md b/Docs/fungus_docs/telling_a_story.md
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diff --git a/Docs/fungus_docs/training_course.md b/Docs/fungus_docs/training_course.md
new file mode 100644
index 00000000..96c3b6f2
--- /dev/null
+++ b/Docs/fungus_docs/training_course.md
@@ -0,0 +1,42 @@
+# Fungus Training Course {#training_course}
+
+@htmlonly
+
+
+
+
+
+@endhtmlonly
+
+## Course Description
+
+We've teamed up with Paul Mc Grath to create an extensive [training course] which teaches how to make storytelling games using Fungus and Unity. Sales of this course help us to continue developing Fungus, so it's a nice way to learn Fungus and to support the work we're doing on the project.
+
+This course is aimed at anyone who wants to make interactive story based games, but, who doesn't know how to code.
+
+Fungus is a free Unity 3D plugin that allows non coders (like Paul) access to some of Unity's core features. If you have never used game development software, or if you have struggled with code trying to make games, Fungus and this course are exactly what you need.
+
+## What are the requirements?
+
+- A Mac or PC that is capable of running Unity 3D.
+- The latest version of Unity 3D (we will talk you through download and install on the course).
+- The latest Version of Fungus (we will talk you through download and install on the course).
+
+## What am I going to get from this course?
+
+- Over 43 lectures and 8 hours of content!
+- You will have a full working knowledge of Fungus and how it integrates with Unity.
+- You will be able to create narrative story games, point and click adventures and hidden object games.
+- You will be able to publish your games to Unity’s WebGL platform and have them on your own website, publish them to Android and iOS versions (if you have a Apple developer Licence) and sell them through Google play or the iOS Store.
+- Most importantly you will be able to do all of this **without writing a line of code.**
+
+## What is the target audience?
+
+- If you don’t know how to code and want to make interactive storytelling games, this course is for you.
+- If you’re an artist, illustrator or writer and would like to delve into game development in an easy and approachable manner, this course if for you.
+- If you have struggled with code to create games in unity, this course is for you.
+- If you're able to code and know your way round Unity and love the joy of a visual coding interface, this course is for you.
+
+[training course]: https://www.udemy.com/make-interactive-games-with-fungus-unity3d-no-coding-required/?couponCode=FungusDiscount2016
+
+[img training]: ./training_course/training.png
\ No newline at end of file
diff --git a/Docs/fungus_docs/tutorial_videos.md b/Docs/fungus_docs/tutorial_videos.md
new file mode 100644
index 00000000..aa0e0ea7
--- /dev/null
+++ b/Docs/fungus_docs/tutorial_videos.md
@@ -0,0 +1,52 @@
+# Tutorial Videos {#tutorial_videos}
+
+These free tutorial videos cover most of the functionality available in Fungus. Many thanks to [Paul Mc Grath](http://whackala.com) for contributing the videos, and [Eric Chen](https://twitter.com/Eric_hjk) for Chinese subtitles.
+
+The videos are also available as a [YouTube playlist].
+
+* [Fungus Overview]
+* [Installing Fungus in your project]
+* [Basics of using Fungus]
+* [Using Event Handlers]
+* [Controlling the camera]
+* [2D graphics with Sprites]
+* [Playing music and sound effects]
+* [Controlling animations]
+* [Narrative based gameplay]
+* [Command flow and loops]
+* [Scripting scene objects]
+* [Using variables to track state]
+* [Tweening game objects using iTween]
+* [Supporting multiple languages]
+* [Editing story text]
+* [Using Spine animations]
+* [Custom commands and event handlers]
+* [Controlling Unity UI objects]
+* [Unite Europe 2015 talk]
+* [Fungus Live Stream #1]
+* [Fungus Live Stream #2]
+* [Fungus Live Stream #3]
+
+[YouTube playlist]: https://www.youtube.com/watch?v=F1vmEtQ7k6M&list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk&index=1
+[Fungus Overview]: https://www.youtube.com/embed/F1vmEtQ7k6M
+[Installing Fungus in your project]: https://www.youtube.com/embed/BQRdRz9Q5VY
+[Basics of using Fungus]: https://www.youtube.com/embed/u5fhU7xAz2o
+[Using Event Handlers]: https://www.youtube.com/embed/-rtnk9OGCQY
+[Controlling the camera]: https://www.youtube.com/embed/BTJpWheqTLA
+[2D graphics with Sprites]: https://www.youtube.com/embed/SLcJkKblqhE
+[Playing music and sound effects]: https://www.youtube.com/embed/lNfM83XRSNQ
+[Controlling animations]: https://www.youtube.com/embed/HPktzBc7zv4
+[Narrative based gameplay]: https://www.youtube.com/embed/BVGMVCIUoVc
+[Command flow and loops]: https://www.youtube.com/embed/vrLNeFsoCyw
+[Scripting scene objects]: https://www.youtube.com/embed/GY8iJWSbLZg
+[Using variables to track state]: https://www.youtube.com/embed/uRh7INbed2I
+[Tweening game objects using iTween]: https://www.youtube.com/embed/Ii2kz0AgqkU
+[Supporting multiple languages]: https://www.youtube.com/embed/kBIXOwfaaaU
+[Editing story text]: https://www.youtube.com/embed/WBA-shjuTBA
+[Using Spine animations]: https://www.youtube.com/embed/4nxfjlKcAhs
+[Custom commands and event handlers]: https://www.youtube.com/embed/WFEGnS7MU74
+[Controlling Unity UI objects]: https://www.youtube.com/embed/S3TKQ86xsJM
+[Unite Europe 2015 talk]: https://www.youtube.com/embed/9zqUx0xZBv4
+[Fungus Live Stream #1]: https://www.youtube.com/embed/W_lcfZS5REU
+[Fungus Live Stream #2]: https://www.youtube.com/embed/skxTOqvif3g
+[Fungus Live Stream #3]: https://www.youtube.com/embed/LTSHaxPsB-M
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diff --git a/Docs/mainpage.md b/Docs/mainpage.md
index 8022d4fc..585e80b9 100644
--- a/Docs/mainpage.md
+++ b/Docs/mainpage.md
@@ -24,7 +24,9 @@ The main website for Fungus and [community forum](http://fungusgames.com/forum)
There's a wide range of training material available here, suitable for both beginner and experienced game developers.
-- [What is Fungus?](about/index.md)
+TODO: Fix these links
+
+- [What is Fungus?](fungus-docs/index.md)
- [Download and install instructions](download/index.md)
- [Tutorial videos](tutorial_videos/index.md)
- [Fungus Training Course](training_course/index.md)
diff --git a/Docs/training_course/index.md b/Docs/training_course/index.md
deleted file mode 100644
index ab978834..00000000
--- a/Docs/training_course/index.md
+++ /dev/null
@@ -1,37 +0,0 @@
-# Fungus Training Course {#training_course}
-
-
-We've teamed up with Paul Mc Grath to create an extensive training course which teaches how to make storytelling games using Fungus and Unity. Sales of this course help us to continue developing Fungus, so it's a nice way to learn Fungus and to support the work we're doing on the project.
-
-
-
-
-
-## Course Description
-
-This course is aimed at anyone who wants to make interactive story based games, but, who doesn't know how to code.
-
-Fungus is a free Unity 3D plugin that allows non coders (like me) access to some of Unity's core features.
-
-If you have never used game development software, or if you have struggled with code trying to make games, Fungus and this course are exactly what you need.
-
-## What are the requirements?
-
-- A Mac or PC that is capable of running Unity 3D.
-- The latest version of Unity 3D (we will talk you through download and install on the course).
-- The latest Version of Fungus (We will talk you through download and install on the course).
-
-## What am I going to get from this course?
-
-- Over 43 lectures and 8 hours of content!
-- You will have a Full working knowledge of Fungus and how it integrates with Unity.
-- You will be able to create narrative story games, point and click adventures and hidden object games.
-- You will be able to publish your games to Unity’s webplayer and WebGL and have them on your own website, publish them to Android and IOS versions (if you have a Apple developer Licence) and sell them through - Google play or the apple store.
-- Most importantly you will be able to do all of this without writing one line of code.
-
-## What is the target audience?
-
-- If you don’t know how to code and want to make Interactive Story Games. This course is for you.
-- If you’re an artist, illustrator or writer and would like to delve into game development in an easy and approachable manner, this course if for you.
-- If you have struggled with code to create games in unity, this course is for you.
-- If you're able to code and know your way round unity and love the joy of a visual coding interface, this course is for you.
diff --git a/Docs/tutorial_videos/index.md b/Docs/tutorial_videos/index.md
deleted file mode 100644
index 3c945b1e..00000000
--- a/Docs/tutorial_videos/index.md
+++ /dev/null
@@ -1,71 +0,0 @@
-# Tutorial Videos {#tutorial_videos}
-
-These free tutorial videos cover most of the functionality available in Fungus.
-
-The videos are also available as a [YouTube playlist](https://www.youtube.com/watch?v=F1vmEtQ7k6M&list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk&index=1). Many thanks to [Paul Mc Grath](http://whackala.com) for contributing the videos, and [Eric Chen](https://twitter.com/Eric_hjk) for Chinese subtitles.
-
-## Fungus Overview
-
-
-## Installing Fungus in your project
-
-
-## Basics of using Fungus
-
-
-## Using Event Handlers
-
-
-## Controlling the camera
-
-
-## 2D graphics with Sprites
-
-
-## Playing music and sound effects
-
-
-## Controlling animations
-
-
-## Narrative based gameplay
-
-
-## Command flow and loops
-
-
-## Scripting scene objects
-
-
-## Using variables to track state
-
-
-## Tweening game objects using iTween
-
-
-## Supporting multiple languages
-
-
-## Editing story text
-
-
-## Using Spine animations
-
-
-## Custom commands and event handlers
-
-
-## Controlling Unity UI objects
-
-
-## Unite Europe 2015 talk
-
-
-## Fungus Live Stream #1
-
-
-## Fungus Live Stream #2
-
-
-## Fungus Live Stream #3
-
diff --git a/Doxygen/FungusLogo.png b/Doxygen/FungusLogo.png
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