Browse Source

Update header license

master
Steve Halliwell 5 years ago
parent
commit
2127dee0e0
  1. 2
      Assets/Fungus/Scripts/Commands/Break.cs
  2. 2
      Assets/Fungus/Scripts/Commands/Call.cs
  3. 2
      Assets/Fungus/Scripts/Commands/CallMethod.cs
  4. 2
      Assets/Fungus/Scripts/Commands/ClearMenu.cs
  5. 2
      Assets/Fungus/Scripts/Commands/Comment.cs
  6. 2
      Assets/Fungus/Scripts/Commands/Condition.cs
  7. 2
      Assets/Fungus/Scripts/Commands/ControlAudio.cs
  8. 2
      Assets/Fungus/Scripts/Commands/ControlStage.cs
  9. 2
      Assets/Fungus/Scripts/Commands/ControlWithDisplay.cs
  10. 2
      Assets/Fungus/Scripts/Commands/Conversation.cs
  11. 2
      Assets/Fungus/Scripts/Commands/DebugBreak.cs
  12. 2
      Assets/Fungus/Scripts/Commands/DebugLog.cs
  13. 2
      Assets/Fungus/Scripts/Commands/DeleteSaveKey.cs
  14. 2
      Assets/Fungus/Scripts/Commands/Destroy.cs
  15. 2
      Assets/Fungus/Scripts/Commands/Else.cs
  16. 2
      Assets/Fungus/Scripts/Commands/ElseIf.cs
  17. 2
      Assets/Fungus/Scripts/Commands/End.cs
  18. 2
      Assets/Fungus/Scripts/Commands/ExecuteLua.cs
  19. 2
      Assets/Fungus/Scripts/Commands/FadeScreen.cs
  20. 2
      Assets/Fungus/Scripts/Commands/FadeSprite.cs
  21. 2
      Assets/Fungus/Scripts/Commands/FadeToView.cs
  22. 2
      Assets/Fungus/Scripts/Commands/FadeUI.cs
  23. 2
      Assets/Fungus/Scripts/Commands/FromString.cs
  24. 2
      Assets/Fungus/Scripts/Commands/Fullscreen.cs
  25. 2
      Assets/Fungus/Scripts/Commands/GetText.cs
  26. 2
      Assets/Fungus/Scripts/Commands/GetToggleState.cs
  27. 2
      Assets/Fungus/Scripts/Commands/If.cs
  28. 5
      Assets/Fungus/Scripts/Commands/Input/GetAxis.cs
  29. 5
      Assets/Fungus/Scripts/Commands/Input/GetKey.cs
  30. 2
      Assets/Fungus/Scripts/Commands/InvokeEvent.cs
  31. 2
      Assets/Fungus/Scripts/Commands/InvokeMethod.cs
  32. 2
      Assets/Fungus/Scripts/Commands/Jump.cs
  33. 2
      Assets/Fungus/Scripts/Commands/Label.cs
  34. 5
      Assets/Fungus/Scripts/Commands/LeanTween/BaseLeanTweenCommand.cs
  35. 4
      Assets/Fungus/Scripts/Commands/LeanTween/MoveLean.cs
  36. 4
      Assets/Fungus/Scripts/Commands/LeanTween/RotateLean.cs
  37. 4
      Assets/Fungus/Scripts/Commands/LeanTween/ScaleLean.cs
  38. 5
      Assets/Fungus/Scripts/Commands/LeanTween/StopTweensLean.cs
  39. 2
      Assets/Fungus/Scripts/Commands/LoadScene.cs
  40. 2
      Assets/Fungus/Scripts/Commands/LoadVariable.cs
  41. 2
      Assets/Fungus/Scripts/Commands/LookFrom.cs
  42. 2
      Assets/Fungus/Scripts/Commands/LookTo.cs
  43. 3
      Assets/Fungus/Scripts/Commands/LuaCondition.cs
  44. 2
      Assets/Fungus/Scripts/Commands/LuaElseIf.cs
  45. 2
      Assets/Fungus/Scripts/Commands/LuaIf.cs
  46. 3
      Assets/Fungus/Scripts/Commands/Math/Abs.cs
  47. 3
      Assets/Fungus/Scripts/Commands/Math/BaseUnaryMathCommand.cs
  48. 5
      Assets/Fungus/Scripts/Commands/Math/Clamp.cs
  49. 3
      Assets/Fungus/Scripts/Commands/Math/Curve.cs
  50. 3
      Assets/Fungus/Scripts/Commands/Math/Exp.cs
  51. 3
      Assets/Fungus/Scripts/Commands/Math/Inv.cs
  52. 5
      Assets/Fungus/Scripts/Commands/Math/InvLerp.cs
  53. 5
      Assets/Fungus/Scripts/Commands/Math/Lerp.cs
  54. 3
      Assets/Fungus/Scripts/Commands/Math/Log.cs
  55. 5
      Assets/Fungus/Scripts/Commands/Math/Map.cs
  56. 5
      Assets/Fungus/Scripts/Commands/Math/MinMax.cs
  57. 3
      Assets/Fungus/Scripts/Commands/Math/Neg.cs
  58. 5
      Assets/Fungus/Scripts/Commands/Math/Pow.cs
  59. 3
      Assets/Fungus/Scripts/Commands/Math/Round.cs
  60. 3
      Assets/Fungus/Scripts/Commands/Math/Sign.cs
  61. 3
      Assets/Fungus/Scripts/Commands/Math/Sqrt.cs
  62. 5
      Assets/Fungus/Scripts/Commands/Math/ToInt.cs
  63. 5
      Assets/Fungus/Scripts/Commands/Math/Trig.cs
  64. 2
      Assets/Fungus/Scripts/Commands/Menu.cs
  65. 2
      Assets/Fungus/Scripts/Commands/MenuShuffle.cs
  66. 2
      Assets/Fungus/Scripts/Commands/MenuTimer.cs
  67. 2
      Assets/Fungus/Scripts/Commands/MoveAdd.cs
  68. 2
      Assets/Fungus/Scripts/Commands/MoveFrom.cs
  69. 2
      Assets/Fungus/Scripts/Commands/MoveTo.cs
  70. 2
      Assets/Fungus/Scripts/Commands/MoveToView.cs
  71. 2
      Assets/Fungus/Scripts/Commands/OpenURL.cs
  72. 2
      Assets/Fungus/Scripts/Commands/PlayAmbianceSound.cs
  73. 2
      Assets/Fungus/Scripts/Commands/PlayAnimState.cs
  74. 2
      Assets/Fungus/Scripts/Commands/PlayMusic.cs
  75. 2
      Assets/Fungus/Scripts/Commands/PlayRandomSound.cs
  76. 2
      Assets/Fungus/Scripts/Commands/PlaySound.cs
  77. 2
      Assets/Fungus/Scripts/Commands/PlayUsfxrSound.cs
  78. 2
      Assets/Fungus/Scripts/Commands/Portrait.cs
  79. 5
      Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs
  80. 5
      Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs
  81. 5
      Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs
  82. 5
      Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs
  83. 2
      Assets/Fungus/Scripts/Commands/PunchPosition.cs
  84. 2
      Assets/Fungus/Scripts/Commands/PunchRotation.cs
  85. 2
      Assets/Fungus/Scripts/Commands/PunchScale.cs
  86. 2
      Assets/Fungus/Scripts/Commands/Quit.cs
  87. 2
      Assets/Fungus/Scripts/Commands/RandomFloat.cs
  88. 2
      Assets/Fungus/Scripts/Commands/RandomInteger.cs
  89. 2
      Assets/Fungus/Scripts/Commands/ReadTextFile.cs
  90. 2
      Assets/Fungus/Scripts/Commands/Reset.cs
  91. 2
      Assets/Fungus/Scripts/Commands/ResetAnimTrigger.cs
  92. 5
      Assets/Fungus/Scripts/Commands/Rigidbody2D/AddForce2D.cs
  93. 5
      Assets/Fungus/Scripts/Commands/Rigidbody2D/AddTorque2D.cs
  94. 5
      Assets/Fungus/Scripts/Commands/Rigidbody2D/StopMotionRigidBody2D.cs
  95. 2
      Assets/Fungus/Scripts/Commands/RotateAdd.cs
  96. 2
      Assets/Fungus/Scripts/Commands/RotateFrom.cs
  97. 2
      Assets/Fungus/Scripts/Commands/RotateTo.cs
  98. 2
      Assets/Fungus/Scripts/Commands/SavePoint.cs
  99. 2
      Assets/Fungus/Scripts/Commands/SaveVariable.cs
  100. 2
      Assets/Fungus/Scripts/Commands/Say.cs
  101. Some files were not shown because too many files have changed in this diff Show More

2
Assets/Fungus/Scripts/Commands/Break.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Call.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/CallMethod.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ClearMenu.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Comment.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Condition.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ControlAudio.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ControlStage.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ControlWithDisplay.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System; using System;

2
Assets/Fungus/Scripts/Commands/Conversation.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/DebugBreak.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/DebugLog.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/DeleteSaveKey.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Destroy.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Else.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ElseIf.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/End.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ExecuteLua.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/FadeScreen.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/FadeSprite.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/FadeToView.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/FadeUI.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/FromString.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Fullscreen.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/GetText.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/GetToggleState.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/If.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Input/GetAxis.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Input/GetKey.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

2
Assets/Fungus/Scripts/Commands/InvokeEvent.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/InvokeMethod.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Jump.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Label.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/LeanTween/BaseLeanTweenCommand.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
namespace Fungus namespace Fungus

4
Assets/Fungus/Scripts/Commands/LeanTween/MoveLean.cs

@ -1,4 +1,6 @@
 // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using System.Collections; using System.Collections;

4
Assets/Fungus/Scripts/Commands/LeanTween/RotateLean.cs

@ -1,4 +1,6 @@
 // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using System.Collections; using System.Collections;

4
Assets/Fungus/Scripts/Commands/LeanTween/ScaleLean.cs

@ -1,4 +1,6 @@
 // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
using UnityEngine.Serialization; using UnityEngine.Serialization;
using System.Collections; using System.Collections;

5
Assets/Fungus/Scripts/Commands/LeanTween/StopTweensLean.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LoadScene.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LoadVariable.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LookFrom.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LookTo.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

3
Assets/Fungus/Scripts/Commands/LuaCondition.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LuaElseIf.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/LuaIf.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

3
Assets/Fungus/Scripts/Commands/Math/Abs.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

3
Assets/Fungus/Scripts/Commands/Math/BaseUnaryMathCommand.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

5
Assets/Fungus/Scripts/Commands/Math/Clamp.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

3
Assets/Fungus/Scripts/Commands/Math/Curve.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

3
Assets/Fungus/Scripts/Commands/Math/Exp.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

3
Assets/Fungus/Scripts/Commands/Math/Inv.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

5
Assets/Fungus/Scripts/Commands/Math/InvLerp.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

5
Assets/Fungus/Scripts/Commands/Math/Lerp.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

3
Assets/Fungus/Scripts/Commands/Math/Log.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

5
Assets/Fungus/Scripts/Commands/Math/Map.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

5
Assets/Fungus/Scripts/Commands/Math/MinMax.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

3
Assets/Fungus/Scripts/Commands/Math/Neg.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

5
Assets/Fungus/Scripts/Commands/Math/Pow.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

3
Assets/Fungus/Scripts/Commands/Math/Round.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

3
Assets/Fungus/Scripts/Commands/Math/Sign.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

3
Assets/Fungus/Scripts/Commands/Math/Sqrt.cs

@ -1,3 +1,6 @@
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;
namespace Fungus namespace Fungus

5
Assets/Fungus/Scripts/Commands/Math/ToInt.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

5
Assets/Fungus/Scripts/Commands/Math/Trig.cs

@ -1,4 +1,7 @@
using UnityEngine; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus namespace Fungus
{ {

2
Assets/Fungus/Scripts/Commands/Menu.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MenuShuffle.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MenuTimer.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MoveAdd.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MoveFrom.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MoveTo.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/MoveToView.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/OpenURL.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlayAmbianceSound.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlayAnimState.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlayMusic.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlayRandomSound.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlaySound.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PlayUsfxrSound.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System; using System;

2
Assets/Fungus/Scripts/Commands/Portrait.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PunchPosition.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PunchRotation.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/PunchScale.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Quit.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/RandomFloat.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/RandomInteger.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ReadTextFile.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Reset.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/ResetAnimTrigger.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Rigidbody2D/AddForce2D.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Rigidbody2D/AddTorque2D.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

5
Assets/Fungus/Scripts/Commands/Rigidbody2D/StopMotionRigidBody2D.cs

@ -1,4 +1,7 @@
using System.Collections; // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/RotateAdd.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/RotateFrom.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/RotateTo.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/SavePoint.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
#if UNITY_5_3_OR_NEWER #if UNITY_5_3_OR_NEWER

2
Assets/Fungus/Scripts/Commands/SaveVariable.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

2
Assets/Fungus/Scripts/Commands/Say.cs

@ -1,4 +1,4 @@
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine; using UnityEngine;

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