From 0f65d2dd945ed7d77340bb86d72b630b8e208bb5 Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Wed, 7 Oct 2015 13:45:41 +0100 Subject: [PATCH] Fixed Variable substitution in Menu command #263 --- .../Fungus/Narrative/Scripts/Commands/Menu.cs | 5 +- .../Fungus/Narrative/Scripts/DialogInput.cs | 2 +- Assets/Tests/Narrative/NarrativeTests.unity | 2091 ++++++++++++++++- 3 files changed, 2039 insertions(+), 59 deletions(-) diff --git a/Assets/Fungus/Narrative/Scripts/Commands/Menu.cs b/Assets/Fungus/Narrative/Scripts/Commands/Menu.cs index d464a493..b7ffda43 100644 --- a/Assets/Fungus/Narrative/Scripts/Commands/Menu.cs +++ b/Assets/Fungus/Narrative/Scripts/Commands/Menu.cs @@ -47,7 +47,10 @@ namespace Fungus if (menuDialog != null) { menuDialog.gameObject.SetActive(true); - string displayText = text; + + Flowchart flowchart = GetFlowchart(); + string displayText = flowchart.SubstituteVariables(text); + menuDialog.AddOption(displayText, interactable, targetBlock); } } diff --git 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