3 changed files with 11 additions and 43 deletions
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Defines a camera view point. |
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/// The position and rotation are specified using the game object's transform, so this class only needs to specify the ortographic view size. |
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/// </summary> |
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public interface IView |
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{ |
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/// <summary> |
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/// Orthographic size of the camera view in world units. |
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/// </summary> |
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float ViewSize { get; set; } |
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/// <summary> |
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/// Aspect ratio of the primary view rectangle. e.g. a 4:3 aspect ratio = 1.333. |
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/// </summary> |
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Vector2 PrimaryAspectRatio { get; set; } |
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/// <summary> |
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/// Aspect ratio of the secondary view rectangle. e.g. a 2:1 aspect ratio = 2/1 = 2.0. |
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/// </summary> |
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Vector2 SecondaryAspectRatio { get; set; } |
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} |
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} |
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timeCreated: 1473676064 |
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licenseType: Free |
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