From 1cc3355d163b728a2dd3a9fdb76da5203ab3cb7d Mon Sep 17 00:00:00 2001 From: Christopher Date: Fri, 20 May 2016 18:01:58 +0100 Subject: [PATCH] Removed check for playing in editor in LuaScript --- Assets/Fungus/Thirdparty/FungusLua/Scripts/LuaScript.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/Assets/Fungus/Thirdparty/FungusLua/Scripts/LuaScript.cs b/Assets/Fungus/Thirdparty/FungusLua/Scripts/LuaScript.cs index f72aff48..5c6f2267 100644 --- a/Assets/Fungus/Thirdparty/FungusLua/Scripts/LuaScript.cs +++ b/Assets/Fungus/Thirdparty/FungusLua/Scripts/LuaScript.cs @@ -94,12 +94,7 @@ namespace Fungus string s = GetLuaString(); luaFunction = luaEnvironment.LoadLuaString(s, friendlyName); - // Always initialise when playing in the editor. - // Allows the user to edit the Lua script while the game is playing. - if ( !(Application.isPlaying && Application.isEditor) ) - { - initialised = true; - } + initialised = true; } ///