diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs
similarity index 50%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs
index c2a3aeef..a1aa957a 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs
@@ -5,13 +5,15 @@ using UnityEngine;
namespace Fungus
{
///
+ /// Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.
///
- [CommandInfo("Scripting",
- "Priority Count",
- "Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.")]
- public class FungusPrirorityCurrentCount : Command
+ [CommandInfo("Priority Signals",
+ "Get Priority Count",
+ "Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.")]
+ public class FungusPriorityCount : Command
{
- public FloatVar outVar;
+ [VariableProperty(typeof(IntegerVariable))]
+ public IntegerVariable outVar;
public override void OnEnter()
{
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta
similarity index 77%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta
index 89a97d3c..4862a858 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 5205fc5ce9948364994bf9075b2fa803
-timeCreated: 1523180260
+guid: a3aeb6a9bd739484080e7965ecaab89e
+timeCreated: 1523926493
licenseType: Free
MonoImporter:
externalObjects: {}
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs
similarity index 65%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs
index 59f02ffe..8461eaee 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs
@@ -5,12 +5,14 @@ using UnityEngine;
namespace Fungus
{
///
+ /// Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire.
+ /// Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume.
///
- [CommandInfo("Scripting",
+ [CommandInfo("Priority Signals",
"Priority Down",
"Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire. " +
"Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume.")]
- public class FungusPrirorityDecrease : Command
+ public class FungusPriorityDecrease : Command
{
public override void OnEnter()
{
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta
similarity index 77%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta
index cb0f4932..385cd193 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 9cf8648fa41dd274ea08513e0e09751a
-timeCreated: 1523180726
+guid: ebc295ba6aed8944fa3974a64f33cc42
+timeCreated: 1523926493
licenseType: Free
MonoImporter:
externalObjects: {}
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs
similarity index 65%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs
index 2ec01a37..40282e32 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs
@@ -5,12 +5,14 @@ using UnityEngine;
namespace Fungus
{
///
+ /// Increases the FungusPriority count, causing the related FungusPrioritySignals to fire.
+ /// Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause.
///
- [CommandInfo("Scripting",
+ [CommandInfo("Priority Signals",
"Priority Up",
"Increases the FungusPriority count, causing the related FungusPrioritySignals to fire. " +
"Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause.")]
- public class FungusPrirorityIncrease : Command
+ public class FungusPriorityIncrease : Command
{
public override void OnEnter()
{
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta
similarity index 77%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta
index 3eff5ec7..49d7aed5 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 130c56669cb437d4d80996fba8aa50dd
-timeCreated: 1523180528
+guid: 3d07cf5e706b13a4eb0ae53386c30fbd
+timeCreated: 1523926493
licenseType: Free
MonoImporter:
externalObjects: {}
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs
similarity index 68%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs
index 811ff875..d854f388 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs
@@ -5,11 +5,12 @@ using UnityEngine;
namespace Fungus
{
///
+ /// Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.
///
- [CommandInfo("Scripting",
+ [CommandInfo("Priority Signals",
"Priority Reset",
"Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.")]
- public class FungusPrirorityReset : Command
+ public class FungusPriorityReset : Command
{
public override void OnEnter()
{
diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta
similarity index 77%
rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta
rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta
index e194da3d..7929cf49 100644
--- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta
+++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
-guid: 7c145feff04914a4381eed102db730f9
-timeCreated: 1523180528
+guid: b5b98ba2a3006db49959601485049a0d
+timeCreated: 1523926493
licenseType: Free
MonoImporter:
externalObjects: {}