diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs similarity index 50% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs index c2a3aeef..a1aa957a 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs @@ -5,13 +5,15 @@ using UnityEngine; namespace Fungus { /// + /// Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority. /// - [CommandInfo("Scripting", - "Priority Count", - "Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.")] - public class FungusPrirorityCurrentCount : Command + [CommandInfo("Priority Signals", + "Get Priority Count", + "Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.")] + public class FungusPriorityCount : Command { - public FloatVar outVar; + [VariableProperty(typeof(IntegerVariable))] + public IntegerVariable outVar; public override void OnEnter() { diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta similarity index 77% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta index 89a97d3c..4862a858 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs.meta +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityCount.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 5205fc5ce9948364994bf9075b2fa803 -timeCreated: 1523180260 +guid: a3aeb6a9bd739484080e7965ecaab89e +timeCreated: 1523926493 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs similarity index 65% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs index 59f02ffe..8461eaee 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs @@ -5,12 +5,14 @@ using UnityEngine; namespace Fungus { /// + /// Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire. + /// Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume. /// - [CommandInfo("Scripting", + [CommandInfo("Priority Signals", "Priority Down", "Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire. " + "Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume.")] - public class FungusPrirorityDecrease : Command + public class FungusPriorityDecrease : Command { public override void OnEnter() { diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta similarity index 77% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta index cb0f4932..385cd193 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityCurrentCount.cs.meta +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityDecrease.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 9cf8648fa41dd274ea08513e0e09751a -timeCreated: 1523180726 +guid: ebc295ba6aed8944fa3974a64f33cc42 +timeCreated: 1523926493 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs similarity index 65% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs index 2ec01a37..40282e32 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityIncrease.cs +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs @@ -5,12 +5,14 @@ using UnityEngine; namespace Fungus { /// + /// Increases the FungusPriority count, causing the related FungusPrioritySignals to fire. + /// Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause. /// - [CommandInfo("Scripting", + [CommandInfo("Priority Signals", "Priority Up", "Increases the FungusPriority count, causing the related FungusPrioritySignals to fire. " + "Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause.")] - public class FungusPrirorityIncrease : Command + public class FungusPriorityIncrease : Command { public override void OnEnter() { diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta similarity index 77% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta index 3eff5ec7..49d7aed5 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs.meta +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityIncrease.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 130c56669cb437d4d80996fba8aa50dd -timeCreated: 1523180528 +guid: 3d07cf5e706b13a4eb0ae53386c30fbd +timeCreated: 1523926493 licenseType: Free MonoImporter: externalObjects: {} diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs similarity index 68% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs index 811ff875..d854f388 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityReset.cs +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs @@ -5,11 +5,12 @@ using UnityEngine; namespace Fungus { /// + /// Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases. /// - [CommandInfo("Scripting", + [CommandInfo("Priority Signals", "Priority Reset", "Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.")] - public class FungusPrirorityReset : Command + public class FungusPriorityReset : Command { public override void OnEnter() { diff --git a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta similarity index 77% rename from Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta rename to Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta index e194da3d..7929cf49 100644 --- a/Assets/Fungus/Scripts/Commands/Priority/FungusPrirorityDecrease.cs.meta +++ b/Assets/Fungus/Scripts/Commands/Priority/FungusPriorityReset.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 7c145feff04914a4381eed102db730f9 -timeCreated: 1523180528 +guid: b5b98ba2a3006db49959601485049a0d +timeCreated: 1523926493 licenseType: Free MonoImporter: externalObjects: {}