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Setting the targetVolume to the volume specified in WriterAudio

master
John O'Kane 9 years ago
parent
commit
13b3cf02eb
  1. 6
      Assets/Fungus/UI/Scripts/WriterAudio.cs

6
Assets/Fungus/UI/Scripts/WriterAudio.cs

@ -85,7 +85,7 @@ namespace Fungus
playingVoiceover = true;
targetAudioSource.volume = 1f;
targetVolume = 1f;
targetVolume = volume;
targetAudioSource.loop = false;
targetAudioSource.clip = voiceOverClip;
targetAudioSource.Play();
@ -102,7 +102,7 @@ namespace Fungus
playingVoiceover = false;
targetAudioSource.volume = 0f;
targetVolume = 1f;
targetVolume = volume;
if (audioClip != null)
{
@ -161,7 +161,7 @@ namespace Fungus
return;
}
targetVolume = 1f;
targetVolume = volume;
}
protected virtual void Update()

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