From 12cef218148e84568be2ea8d4ec27d5806a235e2 Mon Sep 17 00:00:00 2001 From: chrisgregan Date: Thu, 20 Aug 2015 16:57:29 +0100 Subject: [PATCH] Say Dialogs hide on start --- Assets/Fungus/Narrative/Scripts/SayDialog.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Assets/Fungus/Narrative/Scripts/SayDialog.cs b/Assets/Fungus/Narrative/Scripts/SayDialog.cs index 86899458..2dd57e81 100644 --- a/Assets/Fungus/Narrative/Scripts/SayDialog.cs +++ b/Assets/Fungus/Narrative/Scripts/SayDialog.cs @@ -43,6 +43,12 @@ namespace Fungus return activeSayDialog; } + protected virtual void Start() + { + CanvasGroup canvasGroup = dialogCanvas.GetComponent(); + canvasGroup.alpha = 0f; + } + public virtual void Say(string text, bool clearPrevious, bool waitForInput, AudioClip voiceOverClip, Action onComplete) { Writer writer = GetComponent();