From 09e26ddca213872f643bba405865d513a6df199c Mon Sep 17 00:00:00 2001 From: Christopher Date: Fri, 2 Jun 2017 16:26:36 +0100 Subject: [PATCH] Fixed flicker on first frame of FungusTown example --- .../FungusTown/FungusTown.unity | 6828 ++++++++++++++--- 1 file changed, 5561 insertions(+), 1267 deletions(-) diff --git a/Assets/FungusExamples/FungusTown/FungusTown.unity b/Assets/FungusExamples/FungusTown/FungusTown.unity index c3c1848c..24688ac3 100644 --- a/Assets/FungusExamples/FungusTown/FungusTown.unity +++ b/Assets/FungusExamples/FungusTown/FungusTown.unity @@ -1,32 +1,33 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 -SceneSettings: +OcclusionCullingSettings: m_ObjectHideFlags: 0 - m_PVSData: - m_PVSObjectsArray: [] - m_PVSPortalsArray: [] + serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 - smallestHole: .25 + smallestHole: 0.25 backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - 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