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22 lines
534 B
22 lines
534 B
10 years ago
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using UnityEditor;
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using Fungus;
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[CustomEditor (typeof(SequenceController))]
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public class SequenceControllerEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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if (GUILayout.Button("Open Fungus Editor"))
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{
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EditorWindow.GetWindow(typeof(FungusEditorWindow), false, "Fungus Editor");
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}
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GUILayout.FlexibleSpace();
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GUILayout.EndHorizontal();
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}
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}
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