|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
[CommandInfo("iTween",
|
|
|
|
"Scale Add",
|
|
|
|
"Changes a game object's scale by a specified offset over time.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
public class ScaleAdd : iTweenCommand
|
|
|
|
{
|
|
|
|
[Tooltip("A scale offset in space the GameObject will animate to")]
|
|
|
|
public Vector3 offset;
|
|
|
|
|
|
|
|
public override void DoTween()
|
|
|
|
{
|
|
|
|
Hashtable tweenParams = new Hashtable();
|
|
|
|
tweenParams.Add("name", tweenName);
|
|
|
|
tweenParams.Add("amount", offset);
|
|
|
|
tweenParams.Add("time", duration);
|
|
|
|
tweenParams.Add("easetype", easeType);
|
|
|
|
tweenParams.Add("looptype", loopType);
|
|
|
|
tweenParams.Add("oncomplete", "OniTweenComplete");
|
|
|
|
tweenParams.Add("oncompletetarget", gameObject);
|
|
|
|
tweenParams.Add("oncompleteparams", this);
|
|
|
|
iTween.ScaleAdd(_targetObject.Value, tweenParams);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|