An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
[EventHandlerInfo("Sprites",
"Drag Started",
"The sequence will execute when the player starts dragging an object.")]
public class DragStarted : EventHandler
{
public Draggable2D draggableObject;
public virtual void OnDragStarted(Draggable2D draggableObject)
{
if (draggableObject == this.draggableObject)
{
ExecuteSequence();
}
}
}
}