You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
963 B
53 lines
963 B
9 years ago
|
using UnityEngine;
|
||
|
using System.Collections;
|
||
|
using Fungus;
|
||
|
|
||
|
[CommandInfo("Flow",
|
||
|
"WaitInput",
|
||
|
"Waits for a period of time or for player input before executing the next command in the block.")]
|
||
|
[AddComponentMenu("")]
|
||
|
public class WaitInput : Command
|
||
|
{
|
||
|
[Tooltip("Duration to wait for. If negative will wait until player input occurs.")]
|
||
|
public float duration = 1;
|
||
|
|
||
|
public override void OnEnter()
|
||
|
{
|
||
|
StartCoroutine( CheckInput() );
|
||
|
}
|
||
|
|
||
|
IEnumerator CheckInput()
|
||
|
{
|
||
|
float timer = 0f;
|
||
|
while (duration < 0f || timer < duration)
|
||
|
{
|
||
|
timer += Time.deltaTime;
|
||
|
|
||
|
if( Input.anyKeyDown || Input.GetMouseButtonDown(0) )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
yield return null;
|
||
|
}
|
||
|
|
||
|
Continue();
|
||
|
}
|
||
|
|
||
|
public override string GetSummary()
|
||
|
{
|
||
|
if( duration <= float.Epsilon )
|
||
|
{
|
||
|
return "Any input";
|
||
|
}
|
||
|
|
||
|
return "Any input, or " + duration.ToString() + " seconds";
|
||
|
}
|
||
|
|
||
|
public override Color GetButtonColor()
|
||
|
{
|
||
|
return new Color32(235, 191, 217, 255);
|
||
|
}
|
||
|
}
|
||
|
|