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local t = 0
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-- Wait with timeScale = -1
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-- Should take 1 second in realtime to wait for 1 second
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t = gettime()
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-- The real elapsed time should be 3 seconds
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pass()'
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luaScript: '-- Test string table localisation system
|
|
|
|
|
|
|
|
check(stringtable != nil)
|
|
|
|
|
|
|
|
|
|
|
|
-- Check string table loaded ok
|
|
|
|
|
|
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|
check(stringtable.hello.en == "Hi there")
|
|
|
|
|
|
|
|
check(stringtable.hello.fr == "Bonjour")
|
|
|
|
|
|
|
|
|
|
|
|
-- Check getstring()
|
|
|
|
|
|
|
|
local g = getstring("hello")
|
|
|
|
|
|
|
|
check(g == "Hi there")
|
|
|
|
|
|
|
|
|
|
|
|
-- Test substituting a global value
|
|
|
|
|
|
|
|
t = 3
|
|
|
|
|
|
|
|
local s = sub("should be {$t}")
|
|
|
|
|
|
|
|
check(s == "should be 3")
|
|
|
|
|
|
|
|
|
|
|
|
-- Test substituting a string table value (en)
|
|
|
|
|
|
|
|
s = sub("say {$hello}")
|
|
|
|
|
|
|
|
check(s == "say Hi there")
|
|
|
|
|
|
|
|
|
|
|
|
-- Test substituting a string table value (fr)
|
|
|
|
|
|
|
|
setlanguage("fr")
|
|
|
|
|
|
|
|
s = sub("say {$hello}")
|
|
|
|
|
|
|
|
check(s == "say Bonjour")
|
|
|
|
|
|
|
|
|
|
|
|
pass()'
|
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|
runAsCoroutine: 1
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--- !u!114 &1738134230
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m_IsActive: 1
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--- !u!4 &1932132174
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--- !u!114 &1932132175
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luaEnvironment: {fileID: 0}
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luaFile: {fileID: 0}
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luaScript: '-- Test GameObject methods like find, instantiate, spawn, etc.
|
|
|
|
|
|
|
|
|
|
|
|
testgo = luautils.find("TestGameObject")
|
|
|
|
|
|
|
|
check(testgo != null)
|
|
|
|
|
|
|
|
|
|
|
|
go = luautils.instantiate(testgo)
|
|
|
|
|
|
|
|
check(go != null)
|
|
|
|
|
|
|
|
|
|
|
|
go.name = "fred"
|
|
|
|
|
|
|
|
check(go.name == "fred")
|
|
|
|
|
|
|
|
|
|
|
|
luautils.destroy(go)
|
|
|
|
|
|
|
|
|
|
|
|
-- Spawn an object from a prefab in a Resources folder
|
|
|
|
|
|
|
|
saydialog = luautils.spawn("SayDialog")
|
|
|
|
|
|
|
|
check(saydialog != nil)
|
|
|
|
|
|
|
|
|
|
|
|
luautils.destroy(saydialog)
|
|
|
|
|
|
|
|
|
|
|
|
pass()'
|
|
|
|
runAsCoroutine: 1
|
|
|
|
--- !u!114 &1932132176
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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executeAfterFrames: 1
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repeatExecuteFrame: 1
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|
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repeatEveryFrame: 1
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|
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hasFailed: 0
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|
|
|
executeMethods: 2
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|
|
|
--- !u!1 &1960220030
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m_ObjectHideFlags: 0
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 4
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m_Component:
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m_IsActive: 0
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--- !u!114 &1960220031
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1960220030}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b1dba0b27b0864740a8720e920aa88c0, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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timeout: 5
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ignored: 0
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succeedAfterAllAssertionsAreExecuted: 0
|
|
|
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expectException: 0
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|
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expectedExceptionList:
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|
|
|
succeedWhenExceptionIsThrown: 0
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|
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includedPlatforms: -1
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|
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platformsToIgnore: []
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dynamic: 0
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dynamicTypeName:
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--- !u!4 &1960220032
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Transform:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1960220030}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 1272779136}
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m_Father: {fileID: 0}
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m_RootOrder: 4
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--- !u!1001 &2076961667
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m_ObjectHideFlags: 0
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objectReference: {fileID: 0}
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value: 1
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objectReference: {fileID: 0}
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propertyPath: boundObjects.Array.data[0].key
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value: UnityEngine.GameObject, UnityEngine, Version=0.0.0.0, Culture=neutral,
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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value: UnityEngine.Component, UnityEngine, Version=0.0.0.0, Culture=neutral,
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objectReference: {fileID: 0}
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value: System.Type, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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value: System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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objectReference: {fileID: 0}
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value: UnityEngine.SceneManagement.Scene, UnityEngine, Version=0.0.0.0, Culture=neutral,
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value: UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
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--- !u!1001 &2093904137
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Prefab:
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value: 0
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objectReference: {fileID: 0}
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value: 0
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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value: 0
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m_ParentPrefab: {fileID: 100100000, guid: 49031c561e16d4fcf91c12153f8e0b25, type: 2}
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m_IsPrefabParent: 0
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|
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--- !u!4 &2093904138 stripped
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m_PrefabParentObject: {fileID: 495584, guid: 49031c561e16d4fcf91c12153f8e0b25, type: 2}
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m_PrefabInternal: {fileID: 2093904137}
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--- !u!1 &2101848760
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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- 4: {fileID: 2101848761}
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m_Layer: 0
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--- !u!4 &2101848761
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