An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System;
using System.Collections;
namespace Fungus
{
[CommandInfo("Camera",
"Set Background",
"Draws a fullscreen background texture using a Background UI object.")]
public class SetBackground : Command
{
public Background background;
public Sprite backgroundImage;
public override void OnEnter()
{
if (background != null)
{
background.SetBackgroundImage(backgroundImage);
}
Continue();
}
public override string GetSummary()
{
if (backgroundImage == null)
{
return "<None>";
}
return backgroundImage.name;
}
public override Color GetButtonColor()
{
return new Color32(216, 228, 170, 255);
}
}
}