An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using System.Collections;
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public class PortraitFlipTest : MonoBehaviour {
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void Update ()
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{
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Transform t = gameObject.transform.FindChild("Canvas/JohnCharacter");
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if (t == null)
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{
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return;
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}
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if (t.transform.localScale.x != -1f)
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{
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IntegrationTest.Fail("Character object not flipped horizontally");
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}
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}
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}
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