An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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38 lines
753 B

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus.Script
{
[CommandInfo("Dialog",
"Set Choose Dialog",
"Sets the active dialog to use for displaying story text with the Choose command.")]
public class SetChooseDialog : FungusCommand
{
public ChooseDialog chooseDialog;
static public ChooseDialog activeDialog;
public override void OnEnter()
{
activeDialog = chooseDialog;
Continue();
}
public override string GetSummary()
{
if (chooseDialog == null)
{
return "Error: No dialog selected";
}
return chooseDialog.name;
}
public override Color GetButtonColor()
{
return new Color32(184, 210, 235, 255);
}
}
}