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20 lines
1.0 KiB
20 lines
1.0 KiB
7 years ago
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# Priority Signals commands # {#priority signals_commands}
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[TOC]
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# Get Priority Count # {#GetPriorityCount}
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Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.
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Defined in Fungus.FungusPriorityCount
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# Priority Down # {#PriorityDown}
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Decrease the FungusPriority count, causing the related FungusPrioritySignals to fire. Intended to be used to notify external systems that fungus is doing something important and they should perhaps resume.
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Defined in Fungus.FungusPriorityDecrease
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# Priority Reset # {#PriorityReset}
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Resets the FungusPriority count to zero. Useful if you are among logic that is hard to have matching increase and decreases.
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Defined in Fungus.FungusPriorityReset
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# Priority Up # {#PriorityUp}
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Increases the FungusPriority count, causing the related FungusPrioritySignals to fire. Intended to be used to notify external systems that fungus is doing something important and they should perhaps pause.
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Defined in Fungus.FungusPriorityIncrease
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