An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using UnityEngine.UI;
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namespace Fungus
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{
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/// <summary>
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/// Select the UI element when the gameobject is enabled.
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/// </summary>
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[RequireComponent(typeof(Selectable))]
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public class SelectOnEnable : MonoBehaviour
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{
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protected Selectable selectable;
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protected void Awake()
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{
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selectable = GetComponent<Selectable>();
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}
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protected void OnEnable()
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{
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selectable.Select();
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}
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}
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}
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