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17 lines
361 B
17 lines
361 B
8 years ago
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using UnityEngine;
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using System.Collections.Generic;
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namespace Fungus
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{
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[System.Serializable]
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public class SaveGameObjects
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{
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[SerializeField] protected List<Flowchart> flowcharts = new List<Flowchart>();
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#region Public methods
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public List<Flowchart> Flowcharts { get { return flowcharts; } }
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#endregion
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}
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}
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