An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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using Fungus;
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public class MenusRoom : Room
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{
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public Room pagesRoom;
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public Room viewsRoom;
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public Room spritesRoom;
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public Room audioRoom;
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void OnEnter()
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{
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AddOption("1. Writing a story with Pages", MoveToWriting);
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AddOption("2. Controlling the camera with Views", MoveToViews);
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AddOption("3. Using Sprites and Animations", MoveToAnimations);
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AddOption("4. Playing music and sound effects", MoveToAudio);
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Choose("Choose an example");
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}
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void MoveToWriting()
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{
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MoveToRoom(pagesRoom);
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}
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void MoveToViews()
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{
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MoveToRoom(viewsRoom);
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}
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void MoveToAnimations()
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{
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MoveToRoom(spritesRoom);
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}
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void MoveToAudio()
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{
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MoveToRoom(audioRoom);
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}
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}
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