An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Fungus
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{
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[CommandInfo("Scripting",
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"Comment",
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"Records design notes and reminders about your script.")]
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public class Comment : Command
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{
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[TextArea(2,4)]
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public string commentText = "";
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public override void OnEnter()
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{
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Continue();
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}
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public override string GetSummary()
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{
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return commentText;
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}
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public override Color GetButtonColor()
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{
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return new Color32(220, 220, 220, 255);
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}
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}
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}
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