|
|
|
/**
|
|
|
|
* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
*/
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
[EventHandlerInfo("",
|
|
|
|
"Message Received",
|
|
|
|
"The block will execute when the specified message is received from a Send Message command.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
public class MessageReceived : EventHandler
|
|
|
|
{
|
|
|
|
[Tooltip("Fungus message to listen for")]
|
|
|
|
public string message = "";
|
|
|
|
|
|
|
|
public void OnSendFungusMessage(string message)
|
|
|
|
{
|
|
|
|
if (this.message == message)
|
|
|
|
{
|
|
|
|
ExecuteBlock();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
return message;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|