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18 lines
305 B
18 lines
305 B
10 years ago
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using UnityEngine;
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using System.Collections;
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namespace Fungus
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{
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[CommandInfo("iTween",
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"Stop Tweens",
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"Stop all active iTweens in the current scene.")]
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public class StopTweens : Command
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{
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public override void OnEnter()
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{
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iTween.Stop();
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Continue();
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}
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}
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}
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