An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Fungus.Script
{
[CommandInfo("Scripting",
"EndIf",
"Marks the end of an If statement block.",
253, 253, 150)]
public class EndIf : FungusCommand
{
public override void OnEnter()
{
Continue();
}
public override int GetPreIndent()
{
return -1;
}
}
}