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39 lines
1.1 KiB
39 lines
1.1 KiB
9 years ago
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityTest
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{
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public class Vector4Comparer : VectorComparerBase<Vector4>
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{
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public enum CompareType
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{
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MagnitudeEquals,
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MagnitudeNotEquals
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}
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public CompareType compareType;
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public double floatingPointError;
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protected override bool Compare(Vector4 a, Vector4 b)
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{
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switch (compareType)
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{
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case CompareType.MagnitudeEquals:
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return AreVectorMagnitudeEqual(a.magnitude,
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b.magnitude,
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floatingPointError);
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case CompareType.MagnitudeNotEquals:
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return !AreVectorMagnitudeEqual(a.magnitude,
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b.magnitude,
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floatingPointError);
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}
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throw new Exception();
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}
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public override int GetDepthOfSearch()
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{
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return 3;
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}
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}
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}
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