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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Fungus
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{
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// <summary>
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/// Get or Set a property of a transform component
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/// </summary>
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[CommandInfo("Transform",
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"Property",
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"Get or Set a property of a transform component")]
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[AddComponentMenu("")]
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public class TransformProperty : Command
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{
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public enum GetSet
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{
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Get,
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Set,
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}
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public GetSet getOrSet = GetSet.Get;
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public enum Property
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{
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ChildCount,
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EulerAngles,
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Forward,
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HasChanged,
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HierarchyCapacity,
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HierarchyCount,
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LocalEulerAngles,
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LocalPosition,
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LocalScale,
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LossyScale,
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Parent,
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Position,
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Right,
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Root,
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Up,
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//no quat or mat4 yet
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//LocalRotation,
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//Rotation,
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//LocalToWorldMatrix,
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//WorldToLocalMatrix
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}
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[SerializeField]
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protected Property property = Property.Position;
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[SerializeField]
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protected TransformData transformData;
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[SerializeField]
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[VariableProperty(typeof(BooleanVariable),
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typeof(IntegerVariable),
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typeof(Vector3Variable),
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typeof(TransformVariable))]
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protected Variable inOutVar;
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public override void OnEnter()
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{
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var iob = inOutVar as BooleanVariable;
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var ioi = inOutVar as IntegerVariable;
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var iov = inOutVar as Vector3Variable;
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var iot = inOutVar as TransformVariable;
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var t = transformData.Value;
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switch (getOrSet)
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{
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case GetSet.Get:
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switch (property)
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{
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case Property.ChildCount:
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ioi.Value = t.childCount;
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break;
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case Property.EulerAngles:
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iov.Value = t.eulerAngles;
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break;
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case Property.Forward:
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iov.Value = t.forward;
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break;
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case Property.HasChanged:
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iob.Value = t.hasChanged;
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break;
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case Property.HierarchyCapacity:
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ioi.Value = t.hierarchyCapacity;
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break;
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case Property.HierarchyCount:
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ioi.Value = t.hierarchyCount;
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break;
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case Property.LocalEulerAngles:
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iov.Value = t.localEulerAngles;
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break;
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case Property.LocalPosition:
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iov.Value = t.localPosition;
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break;
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case Property.LocalScale:
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iov.Value = t.localScale;
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break;
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case Property.LossyScale:
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iov.Value = t.lossyScale;
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break;
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case Property.Parent:
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iot.Value = t.parent;
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break;
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case Property.Position:
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iov.Value = t.position;
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break;
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case Property.Right:
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iov.Value = t.right;
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break;
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case Property.Root:
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iot.Value = t.parent;
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break;
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case Property.Up:
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iov.Value = t.up;
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break;
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default:
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break;
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}
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break;
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case GetSet.Set:
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switch (property)
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{
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case Property.ChildCount:
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Debug.LogWarning("Cannot Set childCount, it is read only");
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break;
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case Property.EulerAngles:
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t.eulerAngles = iov.Value;
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break;
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case Property.Forward:
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t.forward = iov.Value;
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break;
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case Property.HasChanged:
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t.hasChanged = iob.Value;
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break;
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case Property.HierarchyCapacity:
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t.hierarchyCapacity = ioi.Value;
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break;
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case Property.HierarchyCount:
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Debug.LogWarning("Cannot Set HierarchyCount, it is read only");
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break;
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case Property.LocalEulerAngles:
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t.localEulerAngles = iov.Value;
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break;
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case Property.LocalPosition:
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t.localPosition = iov.Value;
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break;
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case Property.LocalScale:
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t.localScale = iov.Value;
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break;
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case Property.LossyScale:
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Debug.LogWarning("Cannot Set LossyScale, it is read only");
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break;
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case Property.Parent:
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t.parent = iot.Value;
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break;
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case Property.Position:
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t.position = iov.Value;
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break;
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case Property.Right:
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t.right = iov.Value;
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break;
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case Property.Root:
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Debug.LogWarning("Cannot Set Root, it is read only");
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break;
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case Property.Up:
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t.up = iov.Value;
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (transformData.Value == null)
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{
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return "Error: no transform set";
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}
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var iob = inOutVar as BooleanVariable;
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var ioi = inOutVar as IntegerVariable;
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var iov = inOutVar as Vector3Variable;
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var iot = inOutVar as TransformVariable;
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if (iob == null && ioi == null && iov == null && iot == null)
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{
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return "Error: no variable set to push or pull data to or from";
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}
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//We could do further checks here, eg, you have selected childcount but set a vec3variable
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return getOrSet.ToString() + " " + property.ToString();
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}
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public override Color GetButtonColor()
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{
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return new Color32(235, 191, 217, 255);
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}
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public override bool HasReference(Variable variable)
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{
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if (transformData.transformRef == variable || inOutVar == variable)
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return true;
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return false;
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}
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}
|
|
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}
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