An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
using Fungus;
namespace Fungus
{
/// <summary>
/// Opens the specified URL in the browser.
/// </summary>
[CommandInfo("Scripting",
"Open URL",
"Opens the specified URL in the browser.")]
public class OpenURL : Command
{
[Tooltip("URL to open in the browser")]
[SerializeField] protected StringData url = new StringData();
#region Public members
public override void OnEnter()
{
Application.OpenURL(url.Value);
Continue();
}
public override string GetSummary()
{
return url.Value;
}
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
#endregion
}
}