An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

46 lines
911 B

using UnityEngine;
using System.Collections;
namespace Fungus.Script
{
public class FloatVariable : FungusVariable
{
float floatValue;
public float Value
{
get { return (scope == VariableScope.Local) ? floatValue : GlobalVariables.GetFloat(key); }
set { if (scope == VariableScope.Local) { floatValue = value; } else { GlobalVariables.SetFloat(key, value); } }
}
}
[System.Serializable]
public class FloatData
{
[SerializeField]
FloatVariable floatReference;
[SerializeField]
float floatValue;
public float Value
{
get { return (floatReference == null) ? floatValue : floatReference.Value; }
set { if (floatReference == null) { floatValue = value; } else { floatReference.Value = value; } }
}
public string GetDescription()
{
if (floatReference == null)
{
return floatValue.ToString();
}
else
{
return floatReference.key;
}
}
}
}