An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

47 lines
959 B

using UnityEngine;
using System;
using System.Collections;
namespace Fungus.Script
{
public class BooleanVariable : FungusVariable
{
bool booleanValue;
public bool Value
{
get { return (scope == VariableScope.Local) ? booleanValue : GlobalVariables.GetBoolean(key); }
set { if (scope == VariableScope.Local) { booleanValue = value; } else { GlobalVariables.SetBoolean(key, value); } }
}
}
[System.Serializable]
public class BooleanData
{
[SerializeField]
BooleanVariable booleanReference;
[SerializeField]
bool booleanValue;
public bool Value
{
get { return (booleanReference == null) ? booleanValue : booleanReference.Value; }
set { if (booleanReference == null) { booleanValue = value; } else { booleanReference.Value = value; } }
}
public string GetDescription()
{
if (booleanReference == null)
{
return booleanValue.ToString();
}
else
{
return booleanReference.key;
}
}
}
}